Difference between revisions of "6502"
(→Block Diagrams) |
|||
Line 1,019: | Line 1,019: | ||
=== Detailed view === | === Detailed view === | ||
[[File:CPU 6502 Detailed Block Diagram.jpg|500px]] | [[File:CPU 6502 Detailed Block Diagram.jpg|500px]] | ||
+ | |||
+ | <br> | ||
+ | |||
+ | == CPU Pinout == | ||
+ | |||
+ | [[File:6502CPU Pinout.gif]] | ||
<br> | <br> |
Revision as of 19:45, 9 September 2024
The MOS Technology 6502 is an 8-bit microprocessor designed by Chuck Peddle for MOS Technology in 1975. When it was introduced it was the least expensive full featured CPU on the market by far, at about 1/6th the price, or less, of competing designs from larger companies such as Motorola and Intel. It was nevertheless faster than most of them, and, along with the Zilog Z80, sparked off a series of computer projects that would eventually result in the home computer revolution of the 1980s. The 6502 design was originally second-sourced by Rockwell and Synertek and later licensed to a number of companies; it is still made for embedded systems.
Originally the CPC was destined to be designed around the 6502 processor. But when Amstrad approached Locomotive Software to develop a Basic for it with a very tight deadline, Locomotive PLC, who already had a Z80 Basic in the works, urged and convinced Amstrad to switch to the Z80.
Contents
Description
The 6502 microprocessor is an 8-bit CPU with an 8-bit ALU and a 16-bit address bus capable of direct access to 64KB of memory space. Like the Z80, the 6502 is a little-endian CPU, meaning it stores 16-bit values with the least significant byte first, followed by the most significant byte. The 6502 has 151 instructions, which are composed of 56 distinct opcodes across various addressing modes.
Although it lacks the raw processing power of processors like the Intel 80x86 or the Motorola 68000 series, the 6502 was known for its efficiency and affordability, making it a popular choice for embedded systems and early home computers. Its simple design contributed to lower manufacturing costs and simplified integration.
The 6502 chip is made up of 4528 transistors (3510 enhancement transistors and 1018 depletion pullup transistors). It comes in a 40-pin DIP package. It has been produced by various manufacturers and used in a wide range of applications, from early gaming consoles like the Atari VCS and Nintendo Entertainment System to personal computers like the Apple II and Commodore 64.
Registers
Register | Size | Description | Notes |
---|---|---|---|
A (Accumulator) | 8-bit | Main register for arithmetic, logic, and data transfer | Most operations use this register |
X (Index Register X) | 8-bit | Used for indexing memory and loop counters | Can be used for addressing modes like Indexed Indirect, Zero Page Indexed, and Absolute Indexed |
Y (Index Register Y) | 8-bit | Used for indexing memory and loop counters | Often used in Absolute and Zero Page Indexed addressing |
P (Processor Status) | 8-bit |
|
Flags are affected by most operations.
BF is not a physical flag implemented in a register. It only appears on the stack when the P register is pushed to it. |
S (Stack Pointer) | 8-bit | Points to the current location in the stack | Stack is located in page 1 ($0100-$01FF), 8-bit S register is offset to this base |
PC (Program Counter) | 16-bit | Points to the next instruction to be executed | Automatically increments as instructions are executed |
IRQ / NMI / BRK / RESET
On a RESET, the CPU loads the vector from $FFFC/$FFFD into the program counter and continues fetching instructions from there.
On an NMI, the CPU pushes the low byte and the high byte of the program counter as well as the processor status onto the stack, disables interrupts and loads the vector from $FFFA/$FFFB into the program counter and continues fetching instructions from there.
On an IRQ, the CPU does the same as in the NMI case, but uses the vector at $FFFE/$FFFF.
On a BRK instruction, the CPU does the same as in the IRQ case, but sets bit #4 (B flag) in the copy of the status register that is saved on the stack.
The priority sequence for interrupts, from top priority to bottom, is as follows: RESET, BRK, NMI, IRQ. Source at chapter 7.19
On NMOS, NMI or IRQ that happens during specific moments of BRK execution can cause BRK to be effectively skipped. On CMOS, this situation is correctly handled by executing BRK and then servicing the interrupt.
Decimal Mode
BCD operations are limited to addition and subtraction using the ADC and SBC instructions.
On NMOS, when Decimal Mode is on, the ADC and SBC instructions update NF, VF and ZF based on the binary result before the decimal correction is applied. Only CF is updated correctly. On CMOS, all the flags are updated correctly, at the cost of 1 additional cycle.
On NMOS, DF is not defined after RESET. On CMOS, DF is automatically cleared on RESET.
On NMOS, DF is unchanged when entering an interrupt of any kind. This can cause unexpected bugs in the interrupt handler if Decimal Mode is on when an interrupt occurs. On CMOS, DF is automatically cleared on interrupt. Upon returning from an interrupt, the processor restores the status register from the stack, including DF.
Memory Access
The address space that the 6502 uses is split into pages. There are 256 pages and each page is 256 bytes in size, ranging from page 0 to page 255.
In order to make up for the lack of registers, the 6502 includes a zero page addressing mode ($0000-$00FF) that uses only 1 address byte in the instruction instead of the 2 that are needed to address the full 64 KB of memory. This provides fast access to the first 256 bytes of RAM by using shorter instructions.
The stack is permanently located in page 1 ($0100-$01FF) and managed by the 8-bit stack pointer (S), with an initial value of $FF. It grows downward as data is pushed onto the stack. The stack has a 256-byte limit, and overflow occurs if not managed properly.
Instructions PHA and PHP push the accumulator and processor status onto the stack, while PLA and PLP pull them back. Subroutine calls with JSR store the return address on the stack, and RTS retrieves it to continue execution. Similarly, interrupts (BRK) push the program counter and status, while RTI restores them.
All I/O operations are memory-mapped. There are no port-based I/O instructions.
Half Cycles
The 6502 divides each clock cycle into two phases (ϕ1 and ϕ2):
- During the ϕ1 half-cycle, no bus access occurs. This phase is dedicated to internal CPU operations.
- During the ϕ2 half-cycle, the CPU accesses the external bus for memory reads/writes or I/O operations.
The use of half-cycles ensures that memory and I/O devices have predictable timing windows when the CPU will access the bus, while still allowing the CPU to perform internal operations in parallel.
Unlike most microprocessors, the 6502 does not make memory accesses on an "as needed" basis. It always does a fetch or store on every single clock cycle. When there isn't anything to be fetched or stored, a "garbage" fetch or store occurs. This is mainly of importance with the memory-mapped I/O devices:
- On NMOS, when adding a carry to the MSB of an address, a fetch occurs at a garbage address. On CMOS, the last byte of the instruction is refetched.
- On NMOS, when doing a fetch-modify-store instruction (INC, DEC, ASL, LSR, ROL, ROR), garbage is stored into the location during the "modify" cycle... followed by the "real" store cycle which stores the correct data. On CMOS, a second fetch is performed instead of a garbage store.
Adressing Modes
Addressing Mode | Example | Operation |
---|---|---|
Immediate | LDA #$EA | A ← $EA |
Absolute | LDA $0314 | A ← M($0314) |
Absolute,X | LDA $0314,X | A ← M($0314+X) |
Absolute,Y | LDA $0314,Y | A ← M($0314+Y) |
Zeropage | LDA $02 | A ← M($02) |
Zeropage,X | LDA $02,X | A ← M($02+X) |
Zeropage,Y | LDA $02,Y | A ← M($02+Y) |
(Zeropage,X) | LDA ($02,X) | A ← M(PTR($02+X)) |
(Zeropage),Y | LDA ($02),Y | A ← M(PTR($02)+Y) |
NMOS 6502 Instruction Set
Standard instructions
Cycles are shown in parenthesis for each opcode. p=1 if page is crossed. t=1 if branch is taken.
Mnemonic | Addressing Modes | Flags | Operation | Description | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No arg | A | #$nn | $nnnn | $nnnn,X | $nnnn,Y | ($nnnn) | $nn | $nn,X | $nn,Y | ($nn,X) | ($nn),Y | rel | N | V | - | B | D | I | Z | C | |||
ADC | 69 (2) | 6D (4) | 7D (4+p) | 79 (4+p) | 65 (3) | 75 (4) | 61 (6) | 71 (5+p) | N | V | - | - | - | - | Z | C | A + M + CF → A, CF | Add Memory to Accumulator with Carry | |||||
AND | 29 (2) | 2D (4) | 3D (4+p) | 39 (4+p) | 25 (3) | 35 (4) | 21 (6) | 31 (5+p) | N | - | - | - | - | - | Z | - | A ∧ M → A | "AND" Memory with Accumulator | |||||
ASL | 0A (2) | 0E (6) | 1E (7) | 06 (5) | 16 (6) | N | - | - | - | - | - | Z | C | CF ← /M7...M0/ ← 0 | Arithmetic Shift Left | ||||||||
BCC | 90 (2+t+p) | - | - | - | - | - | - | - | - | Branch on CF = 0 | Branch on Carry Clear | ||||||||||||
BCS | B0 (2+t+p) | - | - | - | - | - | - | - | - | Branch on CF = 1 | Branch on Carry Set | ||||||||||||
BEQ | F0 (2+t+p) | - | - | - | - | - | - | - | - | Branch on ZF = 1 | Branch on Result Zero | ||||||||||||
BIT | 2C (4) | 24 (3) | N | V | - | - | - | - | Z | - | A ∧ M, M7 → NF, M6 → VF | Test Bits in Memory with Accumulator | |||||||||||
BMI | 30 (2+t+p) | - | - | - | - | - | - | - | - | Branch on NF = 1 | Branch on Result Minus | ||||||||||||
BNE | D0 (2+t+p) | - | - | - | - | - | - | - | - | Branch on ZF = 0 | Branch on Result Not Zero | ||||||||||||
BPL | 10 (2+t+p) | - | - | - | - | - | - | - | - | Branch on NF = 0 | Branch on Result Plus | ||||||||||||
BRK | 00 (7) | - | - | - | - | - | 1 | - | - | PC + 2↓, [FFFE] → PCL, [FFFF] → PCH | Force Interrupt | ||||||||||||
BVC | 50 (2+t+p) | - | - | - | - | - | - | - | - | Branch on VF = 0 | Branch on Overflow Clear | ||||||||||||
BVS | 70 (2+t+p) | - | - | - | - | - | - | - | - | Branch on VF = 1 | Branch on Overflow Set | ||||||||||||
CLC | 18 (2) | - | - | - | - | - | - | - | 0 | 0 → CF | Clear Carry Flag | ||||||||||||
CLD | D8 (2) | - | - | - | - | 0 | - | - | - | 0 → DF | Clear Decimal Mode | ||||||||||||
CLI | 58 (2) | - | - | - | - | - | 0 | - | - | 0 → IF | Clear Interrupt Disable | ||||||||||||
CLV | B8 (2) | - | 0 | - | - | - | - | - | - | 0 → VF | Clear Overflow Flag | ||||||||||||
CMP | C9 (2) | CD (4) | DD (4+p) | D9 (4+p) | C5 (3) | D5 (4) | C1 (6) | D1 (5+p) | N | - | - | - | - | - | Z | C | A - M | Compare Memory and Accumulator | |||||
CPX | E0 (2) | EC (4) | E4 (3) | N | - | - | - | - | - | Z | C | X - M | Compare Index Register X To Memory | ||||||||||
CPY | C0 (2) | CC (4) | C4 (3) | N | - | - | - | - | - | Z | C | Y - M | Compare Index Register Y To Memory | ||||||||||
DEC | CE (6) | DE (7) | C6 (5) | D6 (6) | N | - | - | - | - | - | Z | - | M - 1 → M | Decrement Memory By One | |||||||||
DEX | CA (2) | N | - | - | - | - | - | Z | - | X - 1 → X | Decrement Index Register X By One | ||||||||||||
DEY | 88 (2) | N | - | - | - | - | - | Z | - | Y - 1 → Y | Decrement Index Register Y By One | ||||||||||||
EOR | 49 (2) | 4D (4) | 5D (4+p) | 59 (4+p) | 45 (3) | 55 (4) | 41 (6) | 51 (5+p) | N | - | - | - | - | - | Z | - | A ⊻ M → A | "Exclusive OR" Memory with Accumulator | |||||
INC | EE (6) | FE (7) | E6 (5) | F6 (6) | N | - | - | - | - | - | Z | - | M + 1 → M | Increment Memory By One | |||||||||
INX | E8 (2) | N | - | - | - | - | - | Z | - | X + 1 → X | Increment Index Register X By One | ||||||||||||
INY | C8 (2) | N | - | - | - | - | - | Z | - | Y + 1 → Y | Increment Index Register Y By One | ||||||||||||
JMP | 4C (3) | 6C (5) | - | - | - | - | - | - | - | - | [PC + 1] → PCL, [PC + 2] → PCH | Jump | |||||||||||
JSR | 20 (6) | - | - | - | - | - | - | - | - | PC + 2↓, [PC + 1] → PCL, [PC + 2] → PCH | Jump To Subroutine | ||||||||||||
LDA | A9 (2) | AD (4) | BD (4+p) | B9 (4+p) | A5 (3) | B5 (4) | A1 (6) | B1 (5+p) | N | - | - | - | - | - | Z | - | M → A | Load Accumulator with Memory | |||||
LDX | A2 (2) | AE (4) | BE (4+p) | A6 (3) | B6 (4) | N | - | - | - | - | - | Z | - | M → X | Load Index Register X From Memory | ||||||||
LDY | A0 (2) | AC (4) | BC (4+p) | A4 (3) | B4 (4) | N | - | - | - | - | - | Z | - | M → Y | Load Index Register Y From Memory | ||||||||
LSR | 4A (2) | 4E (6) | 5E (7) | 46 (5) | 56 (6) | 0 | - | - | - | - | - | Z | C | 0 → /M7...M0/ → CF | Logical Shift Right | ||||||||
NOP | EA (2) | - | - | - | - | - | - | - | - | No operation | No Operation | ||||||||||||
ORA | 09 (2) | 0D (4) | 1D (4+p) | 19 (4+p) | 05 (3) | 15 (4) | 01 (6) | 11 (5+p) | N | - | - | - | - | - | Z | - | A ∨ M → A | "OR" Memory with Accumulator | |||||
PHA | 48 (3) | - | - | - | - | - | - | - | - | A↓ | Push Accumulator On Stack | ||||||||||||
PHP | 08 (3) | - | - | - | 1 | - | - | - | - | P↓ | Push Processor Status on Stack | ||||||||||||
PLA | 68 (4) | N | - | - | - | - | - | Z | - | (S)↑ → A | Pull Accumulator From Stack | ||||||||||||
PLP | 28 (4) | N | V | - | B | D | I | Z | C | (S)↑ → P | Pull Processor Status From Stack | ||||||||||||
ROL | 2A (2) | 2E (6) | 3E (7) | 26 (5) | 36 (6) | N | - | - | - | - | - | Z | C | CF ← /M7...M0/ ← CF | Rotate One Bit Left (Memory or Accumulator) | ||||||||
ROR | 6A (2) | 6E (6) | 7E (7) | 66 (5) | 76 (6) | N | - | - | - | - | - | Z | C | CF → /M7...M0/ → CF | Rotate One Bit Right (Memory or Accumulator) | ||||||||
RTI | 40 (6) | N | V | - | B | D | I | Z | C | (S)↑ → P, (S)↑ → PCL, (S)↑ → PCH | Return From Interrupt | ||||||||||||
RTS | 60 (6) | - | - | - | - | - | - | - | - | (S)↑ → PCL, (S)↑ → PCH, PC + 1 → PC | Return From Subroutine | ||||||||||||
SBC | E9 (2) | ED (4) | FD (4+p) | F9 (4+p) | E5 (3) | F5 (4) | E1 (6) | F1 (5+p) | N | V | - | - | - | - | Z | C | A - M - (1 - CF) → A | Subtract Memory from Accumulator with Borrow | |||||
SEC | 38 (2) | - | - | - | - | - | - | - | 1 | 1 → CF | Set Carry Flag | ||||||||||||
SED | F8 (2) | - | - | - | - | 1 | - | - | - | 1 → DF | Set Decimal Mode | ||||||||||||
SEI | 78 (2) | - | - | - | - | - | 1 | - | - | 1 → IF | Set Interrupt Disable | ||||||||||||
STA | 8D (4) | 9D (5) | 99 (5) | 85 (3) | 95 (4) | 81 (6) | 91 (6) | - | - | - | - | - | - | - | - | A → M | Store Accumulator in Memory | ||||||
STX | 8E (4) | 86 (3) | 96 (4) | - | - | - | - | - | - | - | - | X → M | Store Index X in Memory | ||||||||||
STY | 8C (4) | 84 (3) | 94 (4) | - | - | - | - | - | - | - | - | Y → M | Store Index Y in Memory | ||||||||||
TAX | AA (2) | N | - | - | - | - | - | Z | - | A → X | Transfer Accumulator to Index X | ||||||||||||
TAY | A8 (2) | N | - | - | - | - | - | Z | - | A → Y | Transfer Accumulator to Index Y | ||||||||||||
TSX | BA (2) | N | - | - | - | - | - | Z | - | S → X | Transfer Stack Pointer to Index X | ||||||||||||
TXA | 8A (2) | N | - | - | - | - | - | Z | - | X → A | Transfer Index X to Accumulator | ||||||||||||
TXS | 9A (2) | - | - | - | - | - | - | - | - | X → S | Transfer Index X to Stack Pointer | ||||||||||||
TYA | 98 (2) | N | - | - | - | - | - | Z | - | Y → A | Transfer Index Y to Accumulator |
Illegal instructions
Opcodes in red are unstable. Only 2 of those 7 opcodes ($8B, $AB) are actually unstable in the sense that they may produce a truly unpredictable result. The other 5 opcodes actually produce predictable results – but the conditions under which they do that and the produced results are a bit unexpected.
Mnemonic | Combines | Addressing Modes | Flags | Operation | Description | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No arg | #$nn | $nnnn | $nnnn,X | $nnnn,Y | $nn | $nn,X | $nn,Y | ($nn,X) | ($nn),Y | N | V | - | B | D | I | Z | C | ||||
ANC (ANC2) | AND + ASL/ROL | 0B, 2B (2) | N | - | - | - | - | - | Z | C | A ∧ M → A, NF → CF | "AND" Memory with Accumulator then Move Negative Flag to Carry Flag | |||||||||
ARR | AND + ROR | 6B (2) | N | V | - | - | - | - | Z | C | (A ∧ M) / 2 → A | "AND" Accumulator then Rotate Right | |||||||||
ASR (ALR) | AND + LSR | 4B (2) | 0 | - | - | - | - | - | Z | C | (A ∧ M) / 2 → A | "AND" then Logical Shift Right | |||||||||
DCP (DCM) | DEC + CMP | CF (6) | DF (7) | DB (7) | C7 (5) | D7 (6) | C3 (8) | D3 (8) | N | - | - | - | - | - | Z | C | M - 1 → M, A - M | Decrement Memory By One then Compare with Accumulator | |||
ISC (ISB, INS) | INC + SBC | EF (6) | FF (7) | FB (7) | E7 (5) | F7 (6) | E3 (8) | F3 (8) | N | V | - | - | - | - | Z | C | M + 1 → M, A - M → A | Increment Memory By One then SBC then Subtract Memory from Accumulator with Borrow | |||
JAM (KIL, HLT) | 02, 12, 22,
32, 42, 52, 62, 72, 92, B2, D2, F2 (X) |
- | - | - | - | - | - | - | - | Stop execution | Halt the CPU | ||||||||||
LAS (LAR) | STA/TXS + LDA/STX | BB (4+p) | N | - | - | - | - | - | Z | - | M ∧ S → A, X, S | "AND" Memory with Stack Pointer | |||||||||
LAX (LXA) | LDA + LDX | AB (2) | AF (4) | BF (4+p) | A7 (3) | B7 (4) | A3 (6) | B3 (5+p) | N | - | - | - | - | - | Z | - | M → A, X | Load Accumulator and Index Register X From Memory | |||
NOP (DOP, TOP) | 1A, 3A, 5A,
7A, DA, FA (2) |
80, 82, 89,
C2, E2 (2) |
0C (4) | 1C, 3C, 5C,
7C, DC, FC (4+p) |
04, 44, 64 (3) | 14, 34, 54,
74, D4, F4 (4) |
- | - | - | - | - | - | - | - | No operation | No Operation | |||||
RLA | ROL + AND | 2F (6) | 3F (7) | 3B (7) | 27 (5) | 37 (6) | 23 (8) | 33 (8) | N | - | - | - | - | - | Z | C | CF ← /M7...M0/ ← CF, A ∧ M → A | Rotate Left then "AND" with Accumulator | |||
RRA | ROR + ADC | 6F (6) | 7F (7) | 7B (7) | 67 (5) | 77 (6) | 63 (8) | 73 (8) | N | V | - | - | - | - | Z | C | CF → /M7...M0/ → CF, A + M + CF → A | Rotate Right and Add Memory to Accumulator | |||
SAX (AXS, AAX) | STA + STX | 8F (4) | 87 (3) | 97 (4) | 83 (6) | - | - | - | - | - | - | - | - | A ∧ X → M | Store Accumulator "AND" Index Register X in Memory | ||||||
SBC (USBC) | SBC + NOP | EB (2) | N | V | - | - | - | - | Z | C | A - M - ~CF → A | Subtract Memory from Accumulator with Borrow | |||||||||
SBX (AXS, SAX) | CMP + DEX | CB (2) | N | - | - | - | - | - | Z | C | (A ∧ X) - M → X | Subtract Memory from Accumulator "AND" Index Register X | |||||||||
SHA (AHX, AXA) | STA/STX/STY | 9F (5) | 93 (6) | - | - | - | - | - | - | - | - | A ∧ X ∧ V → M | Store Accumulator "AND" Index Register X "AND" Value | ||||||||
SHS (TAS, XAS) | STA/TXS + LDA/TSX | 9B (5) | - | - | - | - | - | - | - | - | A ∧ X → S, S ∧ (H + 1) → M | Transfer Accumulator "AND" Index Register X to Stack Pointer then Store Stack Pointer "AND" Hi-Byte In Memory | |||||||||
SHX (SXA, XAS) | STA/STX/STY | 9E (5) | - | - | - | - | - | - | - | - | X ∧ (H + 1) → M | Store Index Register X "AND" Value | |||||||||
SHY (SYA, SAY) | STA/STX/STY | 9C (5) | - | - | - | - | - | - | - | - | Y ∧ (H + 1) → M | Store Index Register Y "AND" Value | |||||||||
SLO (ASO) | ASL + ORA | 0F (6) | 1F (7) | 1B (7) | 07 (5) | 17 (6) | 03 (8) | 13 (8) | N | - | - | - | - | - | Z | C | M * 2 → M, A ∨ M → A | Arithmetic Shift Left then "OR" Memory with Accumulator | |||
SRE (LSE) | LSR + EOR | 4F (6) | 5F (7) | 5B (7) | 47 (5) | 57 (6) | 43 (8) | 53 (8) | N | - | - | - | - | - | Z | C | M / 2 → M, A ⊻ M → A | Logical Shift Right then "Exclusive OR" Memory with Accumulator | |||
XAA (ANE) | TXA + AND | 8B (2) | N | - | - | - | - | - | Z | - | (A ∨ V) ∧ X ∧ M → A | Non-deterministic Operation of Accumulator, Index Register X, Memory and Bus Contents |
Opcodes
Opcodes in bold are illegal. Opcodes in red are unstable.
If we arrange the opcode table in a slightly different way than it is usually done, we can observe some interesting symmetries:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Notes:
- SHY abs,X and SHX abs,Y (opcodes 9C, 9E) are broken versions of STY abs,X and STX abs,Y
- SHA (zpg),Y and SHA abs,Y (opcodes 93, 9F) are broken versions of SAX (zpg),Y and SAX abs,Y
- NOP zpg,X (opcodes D4, F4) are broken versions of CPY zpg,X and CPX zpg,X
- NOP abs,X (opcodes DC, FC) are broken versions of CPY abs,X and CPX abs,X
- NOP # (opcodes 80, 82, 89, C2, E2) are the useless instructions STY #, STX #, STA #, DEC #, INC #
Oddities
- On NMOS, an indirect JMP will behave unexpectedly when the indirect address crosses a page boundary, because the 6502 does not add the carry to calculate the address of the high byte. For example, JMP ($19FF) will use the contents of $19FF and $1900 for the JMP address. On CMOS, this issue was fixed, at the cost of 1 additional cycle. In our example, JMP ($19FF) will use the contents of $19FF and $2000 for the JMP address.
- Some instructions, particularly those involving branches or indexed addressing modes, incur an extra cycle if the processor has to cross a memory page boundary. This is problematic for time-sensitive code.
- Conditional jumps are only 8-bit relative. And unconditional jumps are only 16-bit absolute.
- ADC is the only command for addition. To perform an addition without carry, the carry flag must be cleared manually first. Same with SBC for subtract.
- The CLV (Clear Overflow Flag) instruction exist but not the SEV (Set Overflow Flag) instruction.
- The NOP instruction takes 2 full-cycles. This is the minimum amount of cycles an instruction can take.
- The alternate NOPs are not created equal. Some have one- or two-byte operands (which they don't do anything with), and they take different amounts of time to execute.
Block Diagrams
Simple view
Detailed view
CPU Pinout
Chip Variants
- The ROR instruction didn't exist in the very earliest (pre-1977) chips.
- The 6502 core used inside the NES is missing the Decimal Mode feature.
- The 6507 CPU, used in the Atari VCS, has only 13 address lines. So it can only address 8KB instead of 64KB. It also lacks the IRQ and NMI interrupt lines.
- The 6510 CPU, used in the Commodore 64, is a 6502 with an additional AEC pin that the VIC-II uses to kick the CPU off the bus. It also includes a 6-bit I/O port that occupies addresses 0 and 1.
- Similarly, the 6502C used in Atari 8-bit computer range, adds an additional HALT pin. The 6502C is otherwise a regular NMOS 6502, not to be confused with the CMOS 65C02.
- The CMOS 65C02 fixed multiple bugs of the original NMOS 6502, but also removed access to all illegal instructions. Some cycle counts have been modified and some extra instructions have been added. In fact, there are multiple implementations of the 65C02 (WDC 65C02, WDC 65C02S, Rockwell R65C02, CSG 65CE02, ...), each with its own variant of the instruction set.
- The HuC6280, used in the PC-Engine gaming console, is an improved version of the CMOS 65C02.
- The 65816, used in the SNES and the Apple IIGS, is a 16-bit version of the 65C02. It contains a compatibillity mode, enabled by default upon reset, that makes it behave like a regular 65C02.
Links
- 6502 at the English-language Wikipedia
- 6502 Instruction Set
- 6502 Family CPU Reference
- The 6502/65C02/65C816 Instruction Set Decoded
- Opcode matrix arrangement
- Oxyron Opcode Matrix
- Media:SY6500 - SY65C02 datasheet.pdf - provides a detailed breakdown of the machine cycles
- Media:6502 (65xx) Microprocessor Instant Reference Card.pdf
- Media:6502-dead-cycles.pdf
- No more secrets - NMOS 6510 Unintended Opcodes
- Conference - Reverse Engineering the MOS 6502 CPU
- Cycle-stepped 6502 emulation how-to