Difference between revisions of "Axys: The Last Battle"
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− | '''''Axys: The Last Battle''''' is a space shoot-'em-up that was published by the French magazine ''[[CPC Infos]]'' in 1991 in the form of a [[Type Ins|type-in listing]]. It is best known for being one of the longest type-ins ever published by an Amstrad CPC magazine – and perhaps by <em>any</em> computer magazine. | + | '''''Axys: The Last Battle''''' is a space shoot-'em-up that was published by the French magazine ''[[CPC Infos]]'' in 1991 in the form of a [[Type Ins|type-in listing]]. It is best known for being one of the longest type-ins ever published by an Amstrad CPC magazine – and perhaps by <em>any</em> computer magazine. It was programmed by the French demo coder [[Fefesse]], with graphics by [[Stéphane Saint-Martin]] and music by [[Gregory Clement]]. |
− | Readers who did not have the time to type in the entire listing ( | + | Readers who did not have the time or patience to type in the entire listing (a task that takes many hours) could order the game from ''CPC Infos'' on 3″ disc at a cost of 110 F for subscribers, or 140 F for non-subscribers, although this was only possible after the entire listing had been published. |
== Statistics == | == Statistics == | ||
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* The binary files occupy 92K of disc space. | * The binary files occupy 92K of disc space. | ||
* The programmes that generate the binary files occupy 306K of disc space. | * The programmes that generate the binary files occupy 306K of disc space. | ||
− | * There are 5,362 lines of <tt>DATA</tt> statements to type in | + | * There are 5,362 lines of <tt>DATA</tt> statements to type in. |
== Reviews == | == Reviews == | ||
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* [[Media:Axys-TheLastBattle.dsk.zip|DSK files]] | * [[Media:Axys-TheLastBattle.dsk.zip|DSK files]] | ||
+ | |||
+ | Note that 128KB of memory is required; the game will not work properly on machines with only 64KB of RAM. | ||
+ | |||
+ | == Screenshots == | ||
+ | |||
+ | <center><gallery style="clear: both"> | ||
+ | Image:Axys-TheLastBattle_TitleScreen.png|<center>The title screen</center> | ||
+ | Image:Axys-TheLastBattle_Level1_1.png|<center>Level 1</center> | ||
+ | Image:Axys-TheLastBattle_Level1_2.png|<center>Collecting a power-up on level 1</center> | ||
+ | Image:Axys-TheLastBattle_Level1_Boss.png|<center>The boss at the end of level 1</center> | ||
+ | Image:Axys-TheLastBattle_Level2.png|<center>Level 2</center> | ||
+ | Image:Axys-TheLastBattle_Level3.png|<center>Level 3</center> | ||
+ | </gallery></center> | ||
== Links == | == Links == |
Revision as of 13:14, 7 January 2012
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Axys: The Last Battle is a space shoot-'em-up that was published by the French magazine CPC Infos in 1991 in the form of a type-in listing. It is best known for being one of the longest type-ins ever published by an Amstrad CPC magazine – and perhaps by any computer magazine. It was programmed by the French demo coder Fefesse, with graphics by Stéphane Saint-Martin and music by Gregory Clement.
Readers who did not have the time or patience to type in the entire listing (a task that takes many hours) could order the game from CPC Infos on 3″ disc at a cost of 110 F for subscribers, or 140 F for non-subscribers, although this was only possible after the entire listing had been published.
Contents
Statistics
Axys: The Last Battle was published over five issues of CPC Infos, starting from issue 29 (Février 1991) and finishing on issue 33 (Juin 1991). To give some idea of how large the listing is, here are some statistics:
- The total size of the 15 binary files that make up the game is 80,262 bytes (more than 78KB).
- The binary files occupy 92K of disc space.
- The programmes that generate the binary files occupy 306K of disc space.
- There are 5,362 lines of DATA statements to type in.
Reviews
Axys: The Last Battle was reviewed in the April 1993 issue of Amstrad Action in its Public Image section for reviewing public domain software, where it scored an overall rating of 85%. However, Amstrad Action was unaware that Axys: The Last Battle was not public domain.
Download
Note that 128KB of memory is required; the game will not work properly on machines with only 64KB of RAM.