Difference between revisions of "Wolfenstrad"
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− | Demo by [[Optimus]] | + | Demo by [[Optimus]] with graphics by [[Voxfreax]] and music by [[Sice]]. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in [[SDCC]] C code and [[Z80]] assembly. |
+ | |||
+ | == Youtube == | ||
+ | |||
+ | {{#ev:youtube|hUJqPy5oTis|300}} | ||
+ | |||
+ | == Pictures == | ||
<gallery caption="Wolfenstrad screen" > | <gallery caption="Wolfenstrad screen" > | ||
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image:wolfenstrad screen 7.png| | image:wolfenstrad screen 7.png| | ||
</gallery> | </gallery> | ||
+ | |||
+ | == Links == | ||
+ | |||
+ | Page at [http://pouet.net/prod.php?which=58887 Pouet.net] | ||
[[Category:Demos 2012]] | [[Category:Demos 2012]] | ||
+ | [[Category:Video contents]] |
Latest revision as of 03:15, 21 March 2012
Demo by Optimus with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.
Youtube
{{#ev:youtube|hUJqPy5oTis|300}}
Pictures
Links
Page at Pouet.net