Difference between revisions of "Kevin Thacker"
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* [[Balloonacy]] for CPC (a conversion from C64) | * [[Balloonacy]] for CPC (a conversion from C64) | ||
* [[Blue Angel 69]] for CPC, CPC+ and GX4000 | * [[Blue Angel 69]] for CPC, CPC+ and GX4000 | ||
− | * [[Mayhem]] for CPC and PCW (a conversion from Spectrum) | + | * [[Mayhem]] for CPC and PCW (a conversion from Spectrum) - See the CPC readme and PCW readme for lots of details of why and choices made. |
* [[Hexavirus]] for CPC, CPC+ and GX4000; including the first game with a Speedlock K7 1985 loader since 1992! | * [[Hexavirus]] for CPC, CPC+ and GX4000; including the first game with a Speedlock K7 1985 loader since 1992! | ||
* [[On the Spot]] for a web based set top box | * [[On the Spot]] for a web based set top box |
Latest revision as of 16:25, 1 March 2023
I am a big Amstrad fan having got my first Amstrad (a CPC6128) when I was 11 years old. (back in 1986) My father bought me a Firmware guide and in addition he had access to datasheets, and this expanded my knowledge of the cpc quickly.
In the beginning I spent a lot of time writing a sprite editor (now lost), converting games from tape to disc for friends at school, and converting pictures and music from the Atari ST.
To convert music from Atari ST, I had written a disc reader in assembler which could read Atari ST discs, or anything with MSDOS format, and a 68000 dissassembler in BASIC. I would then convert the 68000 to Z80 asm by hand.
Then I concentrated on writing documents for the CPC called "The CPC Guide". The aim was to present this using a hypertext/windowing system I had written (1994)
Following this I setup the first website documenting the Amstrad hardware called "The Unofficial Amstrad WWW Resource" (1995) which is still open today. A lot of these documents are my own work, with other documents by other authors.
During this time I developed a Amstrad emulator for the Amiga called A-CPC, which later became Arnold (for PC and Linux) and in addition this helped discover more accurate information about the workings of the CPC and to help make other emulators better.
I have released the following games and demos:
- Stranded for CPC and C64 (a conversion from Spectrum)
- Sudoku for CPC, Spectrum and PCW
- Balloonacy for CPC (a conversion from C64)
- Blue Angel 69 for CPC, CPC+ and GX4000
- Mayhem for CPC and PCW (a conversion from Spectrum) - See the CPC readme and PCW readme for lots of details of why and choices made.
- Hexavirus for CPC, CPC+ and GX4000; including the first game with a Speedlock K7 1985 loader since 1992!
- On the Spot for a web based set top box
- A musical loader used in Pinball Dreams
- various tech demos, 4096 colours etc.
- Music conversions from ST: Big Alec, Mad Max, Count Zero, LAP
Unreleased:
- I worked on an unofficial conversion of version of Repton 3
- Many more. Maybe you will see them soon?
Please help!!!
I am looking for a demo I made around 1990 which I shared with Warlock. The demo has 3 blue balls which grow and shrink depending on the volume of the played music (I think it was Warhawk music). At the same time the tape motor relay turned on/off and the disc motor flashed. It was a simple demo but I would love to see it again. If you find it send it to www.cpc-power.com!!!
My websites:
- http://cpcfreak.cpc-live.com/ (Some of my games)
- http://www.cpctech.org.uk/ (Technical information, CPCWiki is more up to date)