Difference between revisions of "Wolfenstrad"
From CPCWiki - THE Amstrad CPC encyclopedia!
Line 1: | Line 1: | ||
− | Demo by [[Optimus]] with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly. | + | Demo by [[Optimus]] with graphics by [[Voxfreax]] and music by [[Sice]]. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in [[SDCC]] C code and [[Z80]] assembly. |
+ | |||
+ | == Youtube == | ||
== Pictures == | == Pictures == |
Revision as of 02:36, 21 March 2012
Demo by Optimus with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.
Youtube
Pictures
Links
Page at Pouet.net