Difference between revisions of "Graphical User Interface"

From CPCWiki - THE Amstrad CPC encyclopedia!
Jump to: navigation, search
(Created page with 'A "Mac or Windows like interface... Also called GUI. This wasn't well used on Amstrad CPC : *lack of Mouse. *Expensive on CPU ressources. But many games used such an int…')
 
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
A "Mac or Windows like interface...
+
A "Mac or Windows like" interface...
  
Also called GUI.
+
Mostly with a "mouse pointer" and menues.
  
 +
Also called GUI
  
  
This wasn't well used on Amstrad CPC :
 
*lack of Mouse.
 
*Expensive on [[CPU]] ressources.
 
  
But many games used such an interface, but because it was a Joystick instead of a proper mouse...it sucked and was often a source of slow gameplay (See [[Hero Quest]]).
+
This wasn't so well used on [[Amstrad CPC]] :
  
 +
*lack of Mouse :few models existed, not alway compatibles.
 +
*Expensive on [[Z80|CPU]] ressources or speed : the mouse Pointer is like a sprite and using the Joystick to move it is painfully slow and lack precision.
  
 +
As a result, Keyboards short cut may be more appropriate on an Amstrad CPC.
  
Yet, interesting stuff were made on CPC :
+
But some games used such an interface, but because it was a Joystick instead of a proper mouse... it sucked and was often a source of slow gameplay (See [[Hero Quest]]).
 +
 
 +
 
 +
 
 +
 
 +
==GUI Amstrad CPC Games==
 +
*[[Pirates!|Sid Meyer's Pirates!]] : Joystick pseudo Mouse pointer and menues.
 +
*[[Hero Quest]] : a Populous like interface.
 +
 
 +
==GUI Amstrad CPC OS==
  
 
*[[SymbOS]]
 
*[[SymbOS]]
 +
 +
 +
==Proper Link to CPC related GUI article==
 +
 +
[[History of Graphical User Interface for the Amstrad CPC]]
  
  
  
[[Category:CPC GUI]]
+
[[Category:CPC GUI| ]]

Latest revision as of 14:01, 18 December 2010

A "Mac or Windows like" interface...

Mostly with a "mouse pointer" and menues.

Also called GUI


This wasn't so well used on Amstrad CPC :

  • lack of Mouse :few models existed, not alway compatibles.
  • Expensive on CPU ressources or speed : the mouse Pointer is like a sprite and using the Joystick to move it is painfully slow and lack precision.

As a result, Keyboards short cut may be more appropriate on an Amstrad CPC.

But some games used such an interface, but because it was a Joystick instead of a proper mouse... it sucked and was often a source of slow gameplay (See Hero Quest).



GUI Amstrad CPC Games

GUI Amstrad CPC OS


Proper Link to CPC related GUI article

History of Graphical User Interface for the Amstrad CPC