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PlayCity

296 bytes removed, 21:35, 4 August 2014
More understandable /* CTC/YMZ Useful Values */
{| class="wikitable"
|-
! 4/N !! CTC Val !! CTC OUT (MHz) !! YMZ Div (MHz) !! Computer
|-
| 1 || $01 1 || 2,00 || 1,00 || CPC
|-
| $2 || || 23,67 00 || 1,33 50 ||
|-
| $3 ||$02 || 3,00 33 || 1,50 67 ||
|-
| $4 || || 3,20 50 || 1,60 75 ||ZX
|-
| $5 || $03 || 3,33 60 || 1,67 80 ||~MSX
|-
| $6 || || 3,43 67 || 1,71 83 ||
|-
| $7 || $04 || 3,50 71 || 1,75 86 || ZX
|-
| $8 || || 3,56 75 || 1,78 88 || MSX
|-
 | $9 || $05 || 3,60 78 || 1,80 89 ||
|-
 | 10 || $A || 3,64 80 || 1,82 90 ||
|-
| 11 || $06 B || 3,67 82 || 1,83 91 ||
|-
 | 12 || $C || 3,69 83 || 1,85 92 ||
|-
| 13 || $07 D || 3,71 85 || 1,86 92 ||
|-
 | 14 || $E || 3,73 86 || 1,87 93 ||
|-
| 15 || $08 F || 3,75 87 || 1,88 93 ||
|-
| 16 || $0 || 3,76 98 || 1,88 99 ||~ST
|-
| ... || ... || ... || ... |||-| 256 || $00 || 3,98 || 1,99 |||-| UNSET || || 4,00 || 2,00 || ST
|}
'''Informations''': The rows without a CTC Val are not tested. It may be needed to configure the CTC channel 0 with "falling edge" instead of"rising edges".
==PlayCity coding tips==
Interesting tips or "magic tricks" using the board should be documented here. If the code is long, you must put in other wiki page and link it here.
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