Changes

Jump to: navigation, search

Programming methods used in games

2 bytes added, 10:02, 13 November 2012
/* Software Scrolling */
However, page flipping eats up a lot of memory area (which is crucial especially for 64Kb machines). This explains why a lot of games can have small game-areas !
==== Software Scrolling ====
The screen is scrolled using the CPU only. This can be done by moving the data on the screen, or re-drawing it in a different position to give the illusion of scrolling.
2,562
edits