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Isometric 3D

171 bytes added, 15:13, 5 October 2011
/* Amstrad Plus */
Proper isometric can be hard to mix with Hardsprites, but cavalier perspective games may be easier with those.
 
In turn based GUI like games (like Hero Quest) the sprites are obviously a clever way to get a proper "Mouse cursor" with additional extra colours and ready to use mask.
*'''Raster Interrupts :'''
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