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Arcade Ports

108 bytes added, 09:59, 27 April 2011
/* Execution of the ports */
==Execution of the ports==
Many Arcade Manufacturer saw in the port of their arcade Hit only a way to get some extra cash from the licenses and franchise. Being mostlyJapanesemostly '''Japanese''', the Arcade Industry knew nothing about the European Home-Computer market and machines. But '''American''' companies also knew nothing about the Amstrad CPC.
And they actually had few interest to have Home-Computer ports being as good as the Arcade original, as peoples would then no more pay for Arcade and only play at home.
The Companies which bought the Licenses for the games often only wanted to use the Arcade's success as a good publicity to get fast selling games. They rarely tried to get actually good games but indeed fastly developped cheap games.
*Sometimes the original Manufacturer would supply Codes, Datas and/or Arcade cabinet to the porting company... This may lead to a good port.
*Other times the porting team would even have to go to the next arcade house and pay to play the original game to see how the game is (= no help from companies). Hence largely unaccurate ports ensueensues.
*It is also to notice that on the Amstrad CPC a lot of great arcade hits had the honnor to be hastly [[Speccy Port|Speccy Ported]].
 
= List by manufacturer<br> =
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