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Video modes

1 byte added, 09:29, 6 April 2011
/* Colours and Palettes */
Bigger RGB cubes would need the use of unpractical ditherings (other than 50%) and perhaps mix of more than 2 colours. This would simply not work properly.
 
[[File:Mire CPC.png]]
 
This kind of picture can be obtained on a real CPC (through mode0 and Rasters) in order to test the monitors, aand also to understand at first sight how the Colours logic works.
 
==='''12-bit RGB of the PLUS'''===
Needless to Say, the Amstrad PLUS has no problem to display proper colours when dealing with adaptations-ports from C64 or Atari ST but the resolution need some work (mode0 means wide pixels).
 
[[File:Mire CPC.png]]
 
This kind of picture can be obtained on a real CPC (through mode0 and Rasters) in order to test the monitors, aand also to understand at first sight how the Colours logic works.
==Mode 0 graphics==
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