Changes

Jump to: navigation, search

An Amstrad CPC464 Compendium

952 bytes added, 15:35, 30 June 2010
Created page with '[[Image:419px_An Amstrad CPC464 Compedium.jpg|right|thumb|250px|Frontpage]] == Information == {|{{Prettytable|width: 700px; font-size: 2em;}} |Title:|| '''An Amstrad CPC464 Co…'
[[Image:419px_An Amstrad CPC464 Compedium.jpg|right|thumb|250px|Frontpage]]


== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}

|Title:|| '''An Amstrad CPC464 Compendium'''
|-
|Authors:|| Martin Gandoff - Robin Kinge
|-
|Publiser:|| Addison-Wesley Publishing
|-
|Year:|| 1984
|-
|Pages:|| 169
|-
|ISBN:|| '''0-201-15439-0'''
|-
|}

== Contents ==

<pre>

Preface.

1. How to make use of the Amstrad.

2. Programming hints and "Locomotive" BASIC.

3. Computer "Art".

- Animation.
- Rotation.
- The Drawing Program.

4. Games of Skill.

- Wordslide.
- Reverse.
- Flasher.
- Fruit Machine.
- Pennies.
- Leapfrog.
- Twister.
- Mummies' Revenge.

5. "Weapon" Games.

- Leveller.
- Strafe.
- Mortar.

6. Modern Games.

- Batter.
- Colours.
- Demon Driver.
- Docking.

7. Traditional Games and Sports.

- Horse Race.
- Os and Xs.
- Anagram.
- Hangman.

8. Two-user Games.

- Moon Base.
- Light-bikes.
- Shoot-out.

</pre>

[[Category:Books]]
20,492
edits