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FutureOS

7 bytes removed, 17:09, 10 August 2006
/* Hardware */
Hardware expansion usually need drivers, which can be flexible added to an OS. In contrast to this one of the future goals of FutureOS is to provide a monolithik architecture, where all drivers are implemented in a hardcoded way, because the CPC only has few hardware expansions compared to a PC.
=== Drives, * '''Disc drives and hard-discs and mass storage ===:''' FutureOS supports up to eight drives and up to four hard-disc partitions. It buffers the directories read from any mass storage device in the expansion RAM.
=== * '''Plug and Play ===:''' If you connect a hardware expansion to a CPC, FutureOS will automatically detect that expansion, initialise it and make it accessible. The architecture of the OS allows you to add and remove hardware on purpose. An example: You add a trackball, you use it, then you connect and use a joystick and then you use a proportional mouse for example. You can turn external hardware in the configuration-bytes on or off (use ConfigOS utility).
== Utilities ==