Changes
New page: [[Image:419px_Amstrad CPC 464 Explored.jpg|right|thumb|250px|Frontpage]] == Information == {|{{Prettytable|width: 700px; font-size: 2em;}} |Title:|| Amstrad CPC 464 Explored |- |Authors...
[[Image:419px_Amstrad CPC 464 Explored.jpg|right|thumb|250px|Frontpage]]
== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}
|Title:|| Amstrad CPC 464 Explored
|-
|Authors:|| John Braga
|-
|Publiser:|| Kuma Computers Ltd.
|-
|Year:|| 1984
|-
|Pages:|| 191
|-
|ISBN:|| '''0-7457-0131-0'''
|-
|}
== Contents ==
<pre>
Preface.
Introduction.
Part I - Getting Acquainted.
01. The Amstrad facilities.
02. A tour of the BASIC.
03. Keys and characters.
04. Glorious technicolour.
05. Graphics and text.
06. Programmable Hi-Fi!.
Part II - A Versatile Music Box.
07. Musical notation.
08. Volume and pitch.
09. Two and three part harmony.
10. Special effects.
Part III - The Graphic Possibilities.
11. Animation and illusion.
12. Game number 1 - hungry heffalump.
13. Game number 2 - Ghosts in a bottle!.
Part IV - Assembly Language Programming.
14. The ZEN environment.
15. Interfacing to BASIC.
16. Operating system routines.
Part V - Serious Applications.
17. The design of a home accounting program.
18. Home accounting - Instructions for use.
19. Home accounting - Program commentary.
Index.
</pre>
[[Category:Books]]
== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}
|Title:|| Amstrad CPC 464 Explored
|-
|Authors:|| John Braga
|-
|Publiser:|| Kuma Computers Ltd.
|-
|Year:|| 1984
|-
|Pages:|| 191
|-
|ISBN:|| '''0-7457-0131-0'''
|-
|}
== Contents ==
<pre>
Preface.
Introduction.
Part I - Getting Acquainted.
01. The Amstrad facilities.
02. A tour of the BASIC.
03. Keys and characters.
04. Glorious technicolour.
05. Graphics and text.
06. Programmable Hi-Fi!.
Part II - A Versatile Music Box.
07. Musical notation.
08. Volume and pitch.
09. Two and three part harmony.
10. Special effects.
Part III - The Graphic Possibilities.
11. Animation and illusion.
12. Game number 1 - hungry heffalump.
13. Game number 2 - Ghosts in a bottle!.
Part IV - Assembly Language Programming.
14. The ZEN environment.
15. Interfacing to BASIC.
16. Operating system routines.
Part V - Serious Applications.
17. The design of a home accounting program.
18. Home accounting - Instructions for use.
19. Home accounting - Program commentary.
Index.
</pre>
[[Category:Books]]