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Games and Graphics Programming on the Amstrad Computers

716 bytes added, 02:13, 6 February 2007
[[Image:419px-Games and Graphics Programming on the Amstrad Computers.jpg|right|thumb|250px|Frontpage]]


== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}

|Title:|| Games and Graphics Programming on the Amstrad Computers
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|Authors:|| Steve Colwill
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|Publiser:|| Micro Press
|-
|Year:|| 1984
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|Pages:|| 224
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|ISBN:|| '''0-7447-0032-9'''
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|}

== Contents ==

<pre>
1. BASIC ideas
2. Screen display
3. Animation and control
4. High-resolution graphics
5. Interrupts
6. Sound and sound effects
7. Control characters
8. Programming tips and hints

Afterword

Appendix A - The 'Stranded' program
Appendix B - INKEY key numbers
Appendix C - BASIC error messages

Index
</pre>

[[Category:Books]]
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