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Pirates!

498 bytes added, 10:36, 8 November 2011
[[ImageFile:Pirates-front.jpg|thumb|Cover of ''Pirates!'']]
'''''Pirates!''''' is a game by [[Sid Meier]], originally for the C64 and released for the CPC by [[Microprose]] in 1987.
Some new updated versions were made too: "Pirates! Gold" (with VGA colours on PC) and a modern PC "Sid Meier's Pirates!" 3D version in 2004.
''Pirates!'' includes a lot of Graphics (Mode 0) and music. The game is notable for being one of the (too) rare 6128 specific game: only disk version and 128KB RAM were supported. In theory, 464 (+ disk drive) and 664 with Extra Ram upgrade should work. (maybe not ?) "Pirates!" includes a lot of Graphics (Mode 0) and music. 
This port of ''Pirates!'' is also notable for its underlying structure being written in Locomotive BASIC, augmented with machine code routines for graphics, audio, and the arcade portions of the game. Presumably this is largely the same BASIC code as in the C64 version, although on the C64 it is apparently much harder to access than on the CPC (here the files are not hidden in the catalog and only protected from listing by the standard ",p" BASIC attribute).
Despite it's ultimate awesomeness, the Amstrad CPC port was a bit slow and graphics could have been a bit better. They were somewhat obvious as a C64 port in that respect.
As a result, most graphics, while not bad, didn't make the best use of the specific CPC palette and most graphics look like having the C64 colour Attribute... no attribute—no more than 4 colours per characters and some bad ink choices.
==Video==
[[Category:Video contents]]
[[Category:Marine]]
[[Category:Locomotive BASIC games]]
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