Changes
Isometric 3D is a representation of 3D with a total lack of perspective.
The proper concept is actually '''Parallel Projection''', as some games are more Parallel Projection are sometime using other parallelprojections than really isometric.
[[Pac-Mania]] for exemple is not actually really "isometric" but actually "Oblique".
Yet the term Isometric is the most commonly used, as it suit for most of those pseudo 3D games, so we'll use it as a whole, despite sometimes unproperly.
[[File:3diso.jpg|320px|thumb|left|samples courtesy from www.olivierleborgne.com games :Head Over Heels, Batman, Super Hero, Sweevo’s World et Hydrofool. ]]
==Types of pseudo 3D==
The global term is parallel projection.
Used parellel projection are often :
*Oblique projection : [[Pac-Mania]]
*Isometric projection : Head over heels
*Dymetric projection : often when Mode0 is used as the large pixels naturally tend to this.
==Masked sprites==
Few Isometric games actually included scrollings as an Isometric engine is quite heavy for the system.
A proper scrolled isometric game would need 2 diagonal scrolings and perhaps a vertical scrolling too. Not the easiest to get. Yet PacMania [[Pac-Mania]] is a notable exempleof scrolled parallel projection game, its Oblique projection being more suitable for scrollings as it need only 1 diagonal scrolling and 1 horizontal scrolling.
Online MMORPG "Dofus" is notable for it's use of isometric 3D.
==Different types of Parallel projections==
[http://en.wikipedia.org/wiki/Graphical_projection| Graphical projection]
[http://en.wikipedia.org/wiki/Parallel_projection| Parallel projection]
[http://en.wikipedia.org/wiki/Isometric_projection| Isometric projection]
[[Category:Isometric 3D| ]][[Category:3D]][[Category:Stub]]