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Programming methods used in games

243 bytes added, 30 January
/* Firmware */
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==32 KB V-RAM Hardware Scrolling==
Using two full 16 KB blocks. One at &0000 and one at &C000 allows smooth 32 KB hardware scrolling, horizontally and vertically. R3 of the CRTC is used.
 
===Games===
*[[Return_of_the_Sisters]]
*[[Gerelakos]]
==Firmware==
2,063
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