Changes
||[[Dragon Ninja]]|| 1988 || Ocean Software ||No|| Converted by Phantomz<br/>Remap keys to have Pause button. GX4000 Pause=Pause, (x2) to quit, other button to unpause. || [[Media:Dragon Ninja.rar| Dragon Ninja.rar]]
|-
||[Dr. Livingstone, I Presume]]|| 1987 || Opera Soft || No || Converted by VincentGR || [[Media:Lingivstone.zip]]| Dr Linvingstone, I Presume?]]
|-
||[[Dragon's Lair]]|| 1985 || Software Projects ||No|| Converted by dragon || [[Media:Dragon's Lair.rar| Dragon's Lair.rar]]
||[[Fruit Machine]]|| 1984 || Amsoft || No || Converted by Phantomz<br />Joypad 1 Button 1 will set the reels rolling<br />Joypad 1 LEFT, UP, RIGHT will hold either 1st, 2nd and 3rd reels<br />Joypad 1 Button 2 = Gamble<br />Joypad 1 DOWN = Collect win or cancel hold<br />Joypad 1 LEFT = Will exchange wins for nudges<br />Joypad 1 RIGHT = Will exchange wins for Winner Spinners<br />Joypad 1 LEFT, UP, RIGHT will nudge DOWN each reel<br />Joypad 2 LEFT, UP, RIGHT will nudge UP each reel<br />Press Console Pause Button to Pass Highscore Table || [[Media:Fruit Machine.rar| Fruit Machine.rar]]
|-
||[[Fruit Machine Simulator]]|| 1988 || Codemasters Software || No || Converted by Phantomz<br />Select number of Players 1 = Up, 2 = Left, 3 = Right, 4 = Down<br />Insert Coin/s = £1 = Up, 50p = Left, 20p = Right, 10p = Down<br />Press Fire 1 when finished or Fire 2 to Reject coin/s<br />Pause Button = Give Up (in multi-player game), Yes = Fire 1, No = Fire 2<br />If you give up you can't register on the HIGH-WINS table<br />For the winner to register, press Fire 1 before inserting coins, and walk away<br />Walk away, Yes = Fire 1, No = Fire 2<br />Each Player is Limited to puting in between 40p and £1.10 per turn<br />Fire 1 = Feature Stop / Collect / Nudge, Fire 2 = Start / Gamble<br />Up = Stake Coin / Stake Nudge, Down = Cancel<br />Left = HOLD REEL 1, Up = HOLD REEL 2, Right = HOLD REEL 3<br />To enter your name in the High-wins table, you can press the console pause button for P then the dpad for number<br />then Enter with Fire 1, So you could enter names as P1, P2, P3, P4 etc if you wish || [[Media:Fruit Machine Simulator.rar| Fruit Machine Simulator.rar]]
|-
||[[Fruit Machine Simulator 2]]|| 1990 || Codemasters Software ||No|| Converted by Phantomz<br/>Select number of Players:<br/>JY2 1=1, 2=2, 3=UP, 4=DOWN<br/>Insert Coin/s:<br/>JY2 1=10p 2=20p UP=50p DOWN=£1 RIGHT=Token LEFT=Reject coins already inserted<br>Console Button = Give up (multi-player game only) JY1 Button 1, or Dpad = ENTER when finished<br>During the game:<br>FRUIT-MACHINE BUTTON (When flashing)<br>Start/Gamble = Joy 1 Button 2, Take/Stop = Joy 1 Button 1<br>Hold reel 1,2, or 3 = Joy 1 Up = 1, Joy 1 Down = 2, Joy 1 Right = 3<br>Cancel = Joy 1 Left, Shuffle = Joy 1 Button 2, Stake coin = Joy 1 Up<br>The Greatest Gamblers: in a multi-player game, only the winner can register his name as one of the greatest gamblers<br>To register, don't insert any coins, just press Joy 1 Button 1, or Dpad then press Console Pause Button to walk away with the money you've got or press Joy 1 Button 2 to carry on<br>To enter your name in the High-wins table, you can use joypad 2 button 1 and 2 and up and down for 1, 2, 3, 4 then Enter with Joypad 1 Button 1, up, down, left or right, So you could enter names as 1, 2, 3, 4 etc if you wish|| [[Media:Fruit Machine Simulator 2.rar| Fruit Machine Simulator 2.rar]]
|-
||[[Fruity Frank]]|| 1984 || Kuma Computers ||No|| Converted by Phantomz<br/>Enter Start Speed = Joypad UP is FAST, Joypad button ONE is MEDUIM, Joypad DOWN is SLOW<br/>Press Joypad button TWO to pass highscore table || [[Media:Fruity Frank.rar| Fruity Frank.rar]]