Mode 4 of CPCs (two bitplanes emulation)

From CPCWiki - THE Amstrad CPC encyclopedia!
Revision as of 11:49, 12 August 2012 by Prodatron (Talk | contribs) (Ghost'n'Goblins used a 4colour sprite technique, but not mode3)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Mode 4 screen (two bitplanes emulation)


is a software technique to emulate two bitplanes on-screen at once. The main advantage is that you don't need to take care of the background while moving sprites around. Moreover, graphics need 50% less memory space. On the other hand, main disadvantage is that you can use half of available colours for each bitplane. Also known as 'Mode 3'.

Used in games like: ZTB-Mission Genocide etc..