Talk:Programming:Hardware scrolling 2
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Revision as of 10:36, 4 March 2009 by AugustoRuiz (Talk | contribs) (New page: It would be great if this explanation (or Hardware Scrolling part 1) came with a possible sample on how to create some sprite routines that handle the scanline discontinuity. I've be...)
It would be great if this explanation (or Hardware Scrolling part 1) came with a possible sample on how to create some sprite routines that handle the scanline discontinuity. I've been trying to achieve that, but cuoldn't make it...