Longshot
Longshot was a demo coder, founder and leader of the famous Logon System demo group. A pseudonym for Serge Querne, he was initially based in southern France but moved to Paris.
Initially going under the pseudonym 'Logon 1' (the name Logon he explained in a scrolltext as "a Belgian idea"), he released a series of single-part demos each of them showcasing a new technique he had learned - or, in many cases, discovered. These included raster bars, overscan, and split modes in the earliest productions. The first demo was coded while he was working at Ubisoft's "castle" headquarters. Though some of these demos seem fairly simple in retrospect, at the time, Serge's demo-coding skill was only equalled by perhaps Fefesse and NWC.
A stepchange came with the Longshot Demo, the first in which he adopted his new pseudonym. This included hardware splitting and combined more effects on screen at once. Revolog (or Revolution) followed in a similar vein. At the same time, he participated in the Amazing Demo with Naminu and P007 of Malibu Crackers.
Naminu would soon become one of the members of the new, expanded Logon System.
(more to come)