3D-Maze

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The completion of a 24-year dream of writing a machine code program for the Amstrad.

3D-Maze is a conversion by Ervin Pajor of Nigel Sharp's 1985 3D-Maze type-in game (Amstrad Computer User, October 1985).

3D-Maze was initially written in BASIC but was rewritten using the ccz80 compiler.

The aim was to then change as much of the original game to machine code.

Information

Title: 3D-Maze
Company: Nigel Sharp, Ervin Pajor
Type: Maze
Year: 1985, 2009

Screen shots

Download

DSK containing the original BASIC game and the new optimized ccz80 / ASM version