Difference between revisions of "Wolfenstrad"

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Demo by [[Optimus]] with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.
 
Demo by [[Optimus]] with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.
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== Pictures ==
  
 
<gallery caption="Wolfenstrad screen" >
 
<gallery caption="Wolfenstrad screen" >
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image:wolfenstrad screen 7.png|
 
image:wolfenstrad screen 7.png|
 
</gallery>
 
</gallery>
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== Links ==
  
 
Page at [http://pouet.net/prod.php?which=58887 Pouet.net]
 
Page at [http://pouet.net/prod.php?which=58887 Pouet.net]
  
 
[[Category:Demos 2012]]
 
[[Category:Demos 2012]]

Revision as of 06:19, 20 March 2012

Demo by Optimus with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.

Pictures

Links

Page at Pouet.net