Difference between revisions of "Arnold (Emulator)"

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Arnold is a CPC Emulator original written and maintained by [[Kevin Thacker]].
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Arnold is a CPC emulator originally written and maintained by [[Kevin Thacker]].
  
Conversions for Apple Macintosh were made by [[Richard Bannister]], for Linux by [[Nurgle|Andreas Micklei]].
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Conversions for Apple Macintosh and Linux were made by [[Richard Bannister]] and [[Nurgle|Andreas Micklei]], respectively.
  
 
Arnold aims for maximum emulation accuracy across the whole CPC and CPC+ range, as well as the [[KC Compact]]. Different [[CRTC]] types can be selected as well as various other aspects of the emulated machine.
 
Arnold aims for maximum emulation accuracy across the whole CPC and CPC+ range, as well as the [[KC Compact]]. Different [[CRTC]] types can be selected as well as various other aspects of the emulated machine.
  
While early versions of Arnold where written using x86 assembly, more recent versions are written in portable C. This resulted in ports for MacOS, MacOS X, Linux, Unix and other platforms. While every port of Arnold has its own native user interface, the emulation core remains the same accross the different versions.
+
While early versions of Arnold were written using x86 assembly, more recent versions are written in portable C. This resulted in ports for MacOS, MacOS X, Linux, Unix and other platforms. While every port of Arnold has its own native user interface, the emulation core remains the same across the different versions.
  
 
== Web links ==
 
== Web links ==

Revision as of 11:55, 4 September 2006

Arnold is a CPC emulator originally written and maintained by Kevin Thacker.

Conversions for Apple Macintosh and Linux were made by Richard Bannister and Andreas Micklei, respectively.

Arnold aims for maximum emulation accuracy across the whole CPC and CPC+ range, as well as the KC Compact. Different CRTC types can be selected as well as various other aspects of the emulated machine.

While early versions of Arnold were written using x86 assembly, more recent versions are written in portable C. This resulted in ports for MacOS, MacOS X, Linux, Unix and other platforms. While every port of Arnold has its own native user interface, the emulation core remains the same across the different versions.

Web links