Difference between revisions of "An Amstrad CPC464 Compendium"

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Latest revision as of 14:00, 30 June 2010

Frontpage


Information

Title: An Amstrad CPC464 Compendium
Authors: Martin Gandoff - Robin Kinge
Publiser: Addison-Wesley Publishing
Year: 1984
Pages: 169
ISBN: 0-201-15439-0

Contents


Preface.

1. How to make use of the Amstrad.

2. Programming hints and "Locomotive" BASIC.

3. Computer "Art".

- Animation.
- Rotation.
- The Drawing Program.

4. Games of Skill.

- Wordslide.
- Reverse.
- Flasher.
- Fruit Machine.
- Pennies.
- Leapfrog.
- Twister.
- Mummies' Revenge.

5. "Weapon" Games.

- Leveller.
- Strafe.
- Mortar.

6. Modern Games.

- Batter.
- Colours.
- Demon Driver.
- Docking.

7. Traditional Games and Sports.

- Horse Race.
- Os and Xs.
- Anagram.
- Hangman.

8. Two-user Games.

- Moon Base.
- Light-bikes.
- Shoot-out.