Difference between revisions of "3D-Maze"

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(Screen shots)
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The aim was to then change as much of the original game to machine code.
 
The aim was to then change as much of the original game to machine code.
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== Information ==
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{|{{Prettytable|width: 700px; font-size: 2em;}}
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|Title:|| '''3D-Maze'''
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|-
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|Company:|| [[Nigel Sharp]],[[Nreive]]
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|-
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|Type:|| Maze
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|-
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|Year:|| 1985, 2009
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|-
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|}
  
 
== Screen shots ==
 
== Screen shots ==

Revision as of 10:21, 14 December 2009

The completion of a 24-year dream of writing a machine code program for the Amstrad.

3D-Maze is a conversion of Nigel Sharp's 1985 3D-Maze type-in game (Amstrad Computer User, October 1985).

3D-Maze was initially written in BASIC but was rewritten using the ccz80 compiler.

The aim was to then change as much of the original game to machine code.

Information

Title: 3D-Maze
Company: Nigel Sharp,Nreive
Type: Maze
Year: 1985, 2009

Screen shots

Download

DSK containing the original BASIC game and the new optimized C / ASM version