Changes
/* Graphics with transparency */
CPC mode 2: (8/8)x16 = 16 bytes
So we show that some games could be recoloured and still use about the same amount of data as the Spectrum.
Examples of games probably ported from the Spectrum (the use a Spectrum sized screen), in mode 1 and recoloured:
* Shadow of the Beast
=====Real-Time Conversion of Spectrum graphics=====