Difference between revisions of "Crazy Cars 2 (cartridge)"
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* Plus sprites are used on the map screen | * Plus sprites are used on the map screen | ||
* Plus screen split is not used | * Plus screen split is not used | ||
− | * Plus | + | * Plus smooth scroll is not used. |
* Plus DMA is not used. | * Plus DMA is not used. | ||
Latest revision as of 03:49, 8 November 2011
See also Crazy Cars series page.
Contents
Information
Title: | Crazy Cars 2 ( Cartridge ) |
Company: | Titus Software |
Type: | Racing |
Year: | 1991 |
Cover
Covers from CPCmania
Cartridge
Manual
You can download in PDF from CPCmania ( See the links ).
Game
You can download in CPR for use in emulators and BIN from CPCmania ( See the links ).
Implementation details and use of Plus hardware
- Mode 0 is used for title screen (with Car on it) and in game
- Mode 1 is used for the map screen, the initial "Crazy Cars 2" screen (with the blue text) and for the Titus logo
- On the title screen (with car) the plus raster interrupt is used multiple times to make background colours.
- In game the plus raster interrupt is used multiple times to make the colourful sky
- Plus palette is used throughout (some colours are different compared to the CPC version although they seem similar)
- Plus sprites are used on the map screen
- Plus screen split is not used
- Plus smooth scroll is not used.
- Plus DMA is not used.
Links
- http://www.cpcmania.com/ ( on the games section : GX4000/CPC+ GAMES )