Difference between revisions of "GMSK"

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GMSK is Graphical Mode 0 to Sprite Konverter.
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== Introduction  ==
  
It converts parts of a CPC screen (Mode 0) into the CPC Plus hardware sprites.
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G-MSK ("Graphical Mode 0 to Sprite Converter") is a program for [[FutureOS|FutureOS]], that allows to convert a part of a Mode 0 screen (use cursor to choose) to the CPC-Plus Sprite RAM. The Converter uses all 16 CPC-Plus sprites. You can save the sprites to disc and use them in your own demos, programs and games.  
  
GMSK runs under FutureOS.
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For a manual, see here: [[GMSK:Manual|GMSK:Manual]]
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== Supported graphic formats  ==
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*native 17 KB CPC screens (from SAVE"PIC",b,&C000,&4000).
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*16 KB screens (16 KB pure graphic data, without file-header).
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*OCP screens (uncrunched and crunched) with PALette file.
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== Weblink  ==
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*[http://futureos.cpc-live.com/files/GMSK.zip GMSK download]
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*[http://www.FutureOS.de Homepage]
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[[Category:Applications]]
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[[Category:CPC_Plus]]
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[[Category:FutureOS]]
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[[Category:Graphic]]

Latest revision as of 15:51, 22 December 2013

Introduction

G-MSK ("Graphical Mode 0 to Sprite Converter") is a program for FutureOS, that allows to convert a part of a Mode 0 screen (use cursor to choose) to the CPC-Plus Sprite RAM. The Converter uses all 16 CPC-Plus sprites. You can save the sprites to disc and use them in your own demos, programs and games.

For a manual, see here: GMSK:Manual

Supported graphic formats

  • native 17 KB CPC screens (from SAVE"PIC",b,&C000,&4000).
  • 16 KB screens (16 KB pure graphic data, without file-header).
  • OCP screens (uncrunched and crunched) with PALette file.

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