Difference between revisions of "FutureView"
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| − | + | '''FutureView''' is a disc mag published by [[TFM]] of [[FutureSoft]]. | |
| + | |||
| + | It runs under [[FutureOS]]. | ||
| + | |||
| + | Up to now six issues have been published in various languages (Dutch, English, French, German, Spanish and Turkish). | ||
| + | |||
| + | A seventh issue is planned to be released in the future (but the year is still unknown). | ||
| + | |||
| + | == Issues == | ||
| + | |||
| + | * [[Future View I]] | ||
| + | * [[Future View II]] | ||
| + | * [[Future View III]] | ||
| + | * [[Future View IV]] | ||
| + | * [[Future View V]] | ||
| + | * [[Future View VI]] | ||
| + | |||
| + | == Technic == | ||
| + | |||
| + | *FutureView issues are released on 3.5" or 5.25" discs (or DSK images) in Vortex format, which provides 704 KB space. | ||
| + | *The articles can contain text, tables, semigraphic characters and bitmap graphics. | ||
| + | *FutureView uses a character set of 9 bit height, which provides a better legibility than the usual 8 bit height character sets. | ||
| + | *FV uses connected expansion RAM, in this case it loads all data at once and no reload is needed while using FV. This makes sense since all the FV issues contain a lot of texts and graphics. | ||
| + | |||
| + | == Web links  == | ||
| + | *[http://www.FutureOS.de FutureOS: Downloads] | ||
| + | |||
| + | [[Category:Disczine]]  | ||
| + | [[Category:Extended RAM Software]]  | ||
| + | [[Category:Fanzines]]  | ||
| + | [[Category:FutureOS]] | ||
Latest revision as of 06:53, 9 October 2025
FutureView is a disc mag published by TFM of FutureSoft.
It runs under FutureOS.
Up to now six issues have been published in various languages (Dutch, English, French, German, Spanish and Turkish).
A seventh issue is planned to be released in the future (but the year is still unknown).
Issues
Technic
- FutureView issues are released on 3.5" or 5.25" discs (or DSK images) in Vortex format, which provides 704 KB space.
- The articles can contain text, tables, semigraphic characters and bitmap graphics.
- FutureView uses a character set of 9 bit height, which provides a better legibility than the usual 8 bit height character sets.
- FV uses connected expansion RAM, in this case it loads all data at once and no reload is needed while using FV. This makes sense since all the FV issues contain a lot of texts and graphics.
