Difference between revisions of "Dizzy"

From CPCWiki - THE Amstrad CPC encyclopedia!
Jump to: navigation, search
(Dizzy IV: Magicland Dizzy)
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
The Dizzy series was a series of graphic adventure for the Amstrad CPC (and other home computers of that era).
 
<br>This artice covers the Dizzy adventures only! For the Dizzy Arcade games look up [[Dizzy (Arcade)]]!
 
 
== Dizzy I: The Ultimate Cartoon Adventure ==
 
 
[[Image:dizzy.jpg|thumb|(Actual Amstrad screenshot)]]
 
[[Image:dizzy.jpg|thumb|(Actual Amstrad screenshot)]]
  
=== Release Information ===
+
== The Story ==
 
+
<table>
+
<td><b>Title:</b></td>    <td>Dizzy (aka Dizzy - The Ultimate Cartoon Adventure)
+
</td>
+
<tr>
+
<td><b>Format:</b></td> <td>Amstrad CPC, Spectrum, Commodore 64
+
</td>
+
<tr>
+
<td><b>Release date:</b></td>    <td>June 1986</td>
+
<tr>
+
<td><b>Publisher:</b></td>    <td>Codemasters</td>
+
<tr>
+
<td><b>Yolkfolk info page:</b></td> <td>http://www.yolkfolkserver.co.uk/dizzy1.htm</td>
+
<tr>
+
<td><b>DSK download:</b></td> <td>ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/dizzy.zip</td>
+
</table>
+
 
+
=== The Story ===
+
 
+
Dizzy was exploring the haunted forest, looking for some berries, flowers and a piece of wood with which to make a club when he uncovered a mystifying stone slab. Brushing the dirt aside he was able to read (after a great deal of head scratching) the faint inscription 'The Avawiffovee Potion' Dizzy remembered his Eggfather had spoke of such a potion. 'It is the only way to rid our land of athletes foot, and it can also be used to destroy the Evil Wizard Zaks.' Dizzy trembled with fear as he recalled these words. Zaks brought fear to the village, he cast spells that turned people old, made men blind and caused it to rain every Sunday afternoon during Cricket. Dizzy was determined to put a stop to all this, he would be the hero of the yolkfolk. He read on... 'Fill a potion bottle with cooked Leprechauns wig, cloud silver lining, Vampire dux feather and some troll brew - cook the potion and throw it at Zaks to dissolve his reign.' He covered it up and quickly made ready to liberate the land of KATMANDU.
+
 
+
== Dizzy II: Treasure Island Dizzy ==
+
 
+
[[Image:treasure island dizzy.jpg|thumb|(Actual Amstrad screenshot)]]
+
 
+
=== Release Information ===
+
 
+
<table>
+
<td><b>Title:</b></td>    <td>Dizzy II - Treasure Island Dizzy</td>
+
<tr>
+
<td><b>Format:</b></td> <td>Amstrad CPC, Spectrum, Commodore 64, Amiga, Atari ST, PC DOS, Nintendo NES</td>
+
<tr>
+
<td><b>Release date:</b></td>    <td>August 1987</td>
+
<tr>
+
<td><b>Publisher:</b></td>    <td>Codemasters</td>
+
<tr>
+
<td><b>Yolkfolk info page:</b></td> <td>http://www.yolkfolkserver.co.uk/dizzy2.htm</td>
+
<tr>
+
<td><b>DSK download:</b></td> <td>ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/treasdiz.zip</td>
+
</table>
+
 
+
=== The Story ===
+
 
+
Dizzy was looking forward to the round-the-world cruise he'd booked for. When he told the other Yolkfolk about the good deal he found, they wondered just what lay ahead of him... Dizzy enjoyed the cruise at first although there were far too many pirates on the ship, the Grog was watered down, and he didn't even know what a mainbrace was, let alone how to splice it! The captain, Long John Silver, was a lovely old bloke with a kindly manner, good at insulting and degrading the fare paying punters.
+
He was well balanced - he had parrot on one shoulder and a chip on the other - and he had a wooden leg which he acquired when he fell out of his pram when he was a kid. Anyhow, their quaint little man o' war found itself in still waters one sun-soaked afternoon, and Dizzy thought he would organise a game of cricket on the aft deck. In a fit of blinding stupidity he used LJ's spare leg collection as makeshift stumps, and when they were lost overboard he was made to walk the plank! That was how he came to find himself gently poaching on the silent, sun-kissed beach of a seemingly deserted island... He had to somehow find a way back to the Yolkfolk and lodge his compensation claim with the travel agent...
+
 
+
== Dizzy III: Fantasy World Dizzy ==
+
 
+
[[Image:fantasy world dizzy.jpg|thumb|(Actual Amstrad screenshot)]]
+
 
+
=== Release Information ===
+
 
+
<table>
+
<td><b>Title:</b></td>    <td>Dizzy III - Fantasy World Dizzy</td>
+
<tr>
+
<td><b>Format:</b></td> <td>Amstrad CPC, Spectrum, Commodore 64, Amiga, Atari ST, PC DOS</td>
+
<tr>
+
<td><b>Release date:</b></td>    <td>October 1988</td>
+
<tr>
+
<td><b>Publisher:</b></td>    <td>Codemasters</td>
+
<tr>
+
<td><b>Yolkfolk info page:</b></td> <td>http://www.yolkfolkserver.co.uk/dizzy3.htm</td>
+
<tr>
+
<td><b>DSK download:</b></td> <td>ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/fantadiz.zip</td>
+
</table>
+
 
+
=== The Story ===
+
 
+
Dizzy & Daisy strolled through the enchanted forest without a care in the world... BUT SUDDENLY the Evil King's trolls seized poor Daisy! She was send to Wizard Weirdo's Tallest Tower, while Dizzy was dragged away and thrown into the deepest, darkest, dankest of the Kings Dungeons in the bowels of Fantasy World. DIZZY was frightened! Who knew what fate awaited him... and he still hadn't done this week's homework! But then he remembered that he had a fresh green apple that he had planned to give his teacher to escape detention, and he cheered up. And there was some bread and water on the table! A cunning plan began to brew in his mind...
+
But DIZZY can't do everything on his own... you must help him!
+
  
== Dizzy IV: [[Magicland Dizzy]] ==
+
Dizzy was exploring the haunted forest, looking for some berries, flowers and a piece of wood with which to make a club when he uncovered a mystifying stone slab.
  
[[Image:magicland dizzy.gif|thumb|(Spectrum screenshot)]]
+
Brushing the dirt aside he was able to read (after a great deal of head scratching) the faint inscription 'The Avawiffovee Potion' Dizzy remembered his Eggfather had spoke of such a potion.
  
=== Release Information ===
+
'It is the only way to rid our land of athletes foot, and it can also be used to destroy the Evil Wizard Zaks.'
  
<table>
+
Dizzy trembled with fear as he recalled these words.
<td><b>Title:</b></td>    <td>Dizzy IV - Magicland Dizzy</td>
+
<tr>
+
<td><b>Format:</b></td> <td>Amstrad CPC, Spectrum, Commodore 64, Amiga, Atari ST, PC DOS</td>
+
<tr>
+
<td><b>Release date:</b></td>    <td>Februar 1990</td>
+
<tr>
+
<td><b>Publisher:</b></td>    <td>Codemasters</td>
+
<tr>
+
<td><b>Yolkfolk info page:</b></td> <td>http://www.yolkfolkserver.co.uk/mld.htm</td>
+
<tr>
+
<td><b>DSK download:</b></td> <td>ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/magicdiz.zip</td>
+
</table>
+
  
=== The Story ===
+
Zaks brought fear to the village, he cast spells that turned people old, made men blind and caused it to rain every Sunday afternoon during Cricket.
  
Dizzy and the Yolkfolk have outraged the Evil Wizard Zaks and he's cast a sinister spell which has sent them to the land of personality. Dizzy can choose who to rescue but to be a true hero, he'll have to save all his friends. Denzil thought he was cool and ended up in the Land of Ice. Left out chill out! Dylan spent most of his time with his head in the clouds, and that's exactly where he found himself stranded high and dry! Grand Dizzy was old and touch senile, his fate was to be cast into Cuckoo Land trapped by clocks and giant teddy bears. Daisy was Zaks' greatest prize and he kept her close to him in his Castle Dungeon protected by his best henchmen.
+
Dizzy was determined to put a stop to all this, he would be the hero of the yolkfolk.
  
== Dizzy V: [[Prince of the Yolkfolk]] ==
+
He read on...
  
== Dizzy VI: [[Spellbound Dizzy]] ==
+
'Fill a potion bottle with cooked Leprechauns wig, cloud silver lining, Vampire dux feather and some troll brew - cook the potion and throw it at Zaks to dissolve his reign.'
  
== Dizzy VII: The Fantastic Adventures of Dizzy ==
+
He covered it up and quickly made ready to liberate the land of KATMANDU.
  
[[Image:fantastic adventures of dizzy.gif|thumb|(Megadrive screenshot)]]
+
== Information ==
  
=== Release Information ===
+
{|{{Prettytable|width: 700px; font-size: 2em;}}
 +
|Title:|| '''Dizzy'''
 +
|-
 +
|Company:|| [[Codemasters]]
 +
|-
 +
|Type:|| Platform
 +
|-
 +
|Year:|| 1987
 +
|-
 +
|}
  
<table>
+
== Download ==
<td><b>Title:</b></td>    <td>Dizzy VII - The Fantastic Adventures of Dizzy</td>
+
<tr>
+
<td><b>Format:</b></td> <td>Nintendo NES, Atari ST, Amiga, Megadrive/Genesis, PC DOS, GameBoy, Master System, Gamegear<br><b>No conversions for the Amstrad CPC, Spectrum, Commodore C64</b></td>
+
<tr>
+
<td><b>Release date:</b></td>    <td>April 1991</td>
+
<tr>
+
<td><b>Publisher:</b></td>    <td>Codemasters</td>
+
<tr>
+
<td><b>Notes:</b></td>    <td>Just a conversion of Treasure Island Dizzy?</td>
+
<tr>
+
<td><b>Yolkfolk info page:</b></td> <td>http://www.yolkfolkserver.co.uk/faod.htm</td>
+
</table>
+
  
=== The Story ===
+
ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/dizzy.zip
  
Dizzy's cartoon adventure on Treasure Island.
+
== Links ==
Discover Zakeria - a magical kingdom ruled by the evil wizard Zaks.
+
Explore the mysterious island's tree house village, fabulous gold mines, dragon's lairs, cloud castle, find secret treasure maps, encounter strange magicians, wizards, trolls, pirates, leprechauns & many other weird and wonderful creatures.
+
  
== Dizzy VIII: [[Crystal Kingdom Dizzy]] ==
+
* [http://tacgr.emuunlim.com/downloads/filedetail.php?recid=1414 The Amstrad CPC Games Resource]
  
== Weblinks ==
+
* [http://www.cpczone.net/game/1027 CPC game base from cpczone]
  
Dizzy fanpage: http://www.yolkfolk.com
+
* [http://www.phenixinformatique.com/CPCGAMES/index.php?page=detail&num=725 CPC game base from phenixinformatique]
  
[[Category:Games]] [[Category:Adventure]]
+
[[category:Games]] [[category:Games 1987]] [[Category:Adventure]]

Latest revision as of 18:11, 21 April 2008

(Actual Amstrad screenshot)

The Story

Dizzy was exploring the haunted forest, looking for some berries, flowers and a piece of wood with which to make a club when he uncovered a mystifying stone slab.

Brushing the dirt aside he was able to read (after a great deal of head scratching) the faint inscription 'The Avawiffovee Potion' Dizzy remembered his Eggfather had spoke of such a potion.

'It is the only way to rid our land of athletes foot, and it can also be used to destroy the Evil Wizard Zaks.'

Dizzy trembled with fear as he recalled these words.

Zaks brought fear to the village, he cast spells that turned people old, made men blind and caused it to rain every Sunday afternoon during Cricket.

Dizzy was determined to put a stop to all this, he would be the hero of the yolkfolk.

He read on...

'Fill a potion bottle with cooked Leprechauns wig, cloud silver lining, Vampire dux feather and some troll brew - cook the potion and throw it at Zaks to dissolve his reign.'

He covered it up and quickly made ready to liberate the land of KATMANDU.

Information

Title: Dizzy
Company: Codemasters
Type: Platform
Year: 1987

Download

ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/dizzy.zip

Links