Difference between revisions of "Operation Thunderbolt (cartridge)"
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Image:Op-Thunderbolt-Back.jpg|Back Cover | Image:Op-Thunderbolt-Back.jpg|Back Cover | ||
Image:Op-Thunderbolt-Front.jpg|Front Cover | Image:Op-Thunderbolt-Front.jpg|Front Cover | ||
+ | |||
+ | </gallery> | ||
+ | |||
+ | == Cartridge == | ||
+ | |||
+ | <gallery caption="Operation Thunderbolt"> | ||
+ | |||
+ | Image:Operation Thunderbolt - cara B.jpg|Back Cartridge | ||
+ | Image:Operation Thunderbolt - cara A.jpg|Front Cartridge | ||
</gallery> | </gallery> | ||
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== Game == | == Game == | ||
+ | |||
+ | You can download in CPR for use in emulators and BIN from CPCmania ( See the links ). | ||
+ | |||
+ | == Video == | ||
+ | Quick look by Novabug | ||
+ | {{#ev:youtube|sc26tEdw4Rg|300}} | ||
+ | |||
+ | This video shows Operation Thunderbolt running live on the Amstrad CPC. | ||
+ | |||
+ | {{#ev:youtube|zVCjgSp1_HA|300}} | ||
+ | |||
+ | {{#ev:youtube|_N_A8ISbPUU|300}} | ||
+ | |||
+ | == Implementation details and use of Plus hardware== | ||
+ | |||
+ | * Mode 0 is used for display | ||
+ | * Plus palette is used | ||
+ | * Plus raster interrupt is used on main menu but not in game | ||
+ | * Plus split screen is not used | ||
+ | * Plus pixel by pixel hardware scroll is not used | ||
+ | * Plus sprites are not used | ||
+ | * Plus sound DMA is not used | ||
== Links == | == Links == | ||
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− | [[Category:Games]] [[Category:Cartridges]] [[Category:CPC Plus]] | + | [[Category:Games]] [[Category:Cartridges]] [[Category:CPC Plus]][[Category:CPC Plus Games]][[Category:Video contents]] |
Latest revision as of 14:15, 21 February 2016
Contents
Cover
Covers from CPCmania
Cartridge
Manual
You can download in PDF from CPCmania ( See the links ).
Game
You can download in CPR for use in emulators and BIN from CPCmania ( See the links ).
Video
Quick look by Novabug {{#ev:youtube|sc26tEdw4Rg|300}}
This video shows Operation Thunderbolt running live on the Amstrad CPC.
{{#ev:youtube|zVCjgSp1_HA|300}}
{{#ev:youtube|_N_A8ISbPUU|300}}
Implementation details and use of Plus hardware
- Mode 0 is used for display
- Plus palette is used
- Plus raster interrupt is used on main menu but not in game
- Plus split screen is not used
- Plus pixel by pixel hardware scroll is not used
- Plus sprites are not used
- Plus sound DMA is not used
Links
http://www.cpcmania.com/ ( on the games section : GX4000/CPC+ GAMES )