Difference between revisions of "Sensational Games for the Amstrad CPC464"

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|Authors:|| Jim Gregory
 
|Authors:|| Jim Gregory
 
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|Publiser:|| Granada Publishing
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|Publisher:|| [[Granada Publishing]]
 
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|Publiser:|| Collins
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|Publisher:|| [[Collins]]
 
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|Year:|| 1984
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==Download==
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*[http://forum.classic-computing.de/index.php?page=Thread&threadID=8221 PDF] (52 MB)
  
 
[[Category:Books]] [[Category:Book cover]]
 
[[Category:Books]] [[Category:Book cover]]

Latest revision as of 06:44, 13 September 2015

Frontpage


Information

Title: Sensational Games for the Amstrad CPC 464
Authors: Jim Gregory
Publisher: Granada Publishing
Publisher: Collins
Year: 1984
Pages: 200
ISBN: 0-246-12614-0 ( on Granada Publishing )
ISBN: 0-00-383121-3 ( on Collins )

Contents


Preface.

Introduction.

Techniques used in the Programs.

Subroutines.

1. Text games.
2. Classic games.
3. Two-player games.
4. Dice games.
5. Card games.
6. Mind games.
7. Arcade style games.
8. Educational games.
9. Utility collection.

Appendix 1: Complete Amstrad character codes.
Appendix 2: Defined character design aid.
Appendix 3: 20, 40 & 80-column screen layout planner.
Appendix 4: Amstrad memory map.
Appendix 5: Amstrad colour table.
Appendix 6: Quick syntax checker.

Download