Difference between revisions of "File:Cpc hlsl shader mess detail.png"
From CPCWiki - THE Amstrad CPC encyclopedia!
(HLSL "1980s" CRT shader in MESS) |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
HLSL "1980s" CRT shader in MESS | HLSL "1980s" CRT shader in MESS | ||
+ | |||
+ | ==mame.ini== | ||
+ | <pre> | ||
+ | skip_gameinfo 1 | ||
+ | |||
+ | # from http://shmups.system11.org/viewtopic.php?f=6&t=45026&start=240 | ||
+ | # DIRECT3D POST-PROCESSING OPTIONS | ||
+ | # | ||
+ | hlsl_enable 1 | ||
+ | hlslpath hlsl | ||
+ | hlsl_ini_read 0 | ||
+ | hlsl_ini_write 0 | ||
+ | hlslini %g | ||
+ | hlsl_prescale_x 0 | ||
+ | hlsl_prescale_y 0 | ||
+ | hlsl_preset -1 | ||
+ | hlsl_write | ||
+ | hlsl_snap_width 1024 | ||
+ | hlsl_snap_height 768 | ||
+ | shadow_mask_alpha 0.15 | ||
+ | shadow_mask_texture aperture.png | ||
+ | shadow_mask_x_count 320 | ||
+ | shadow_mask_y_count 240 | ||
+ | shadow_mask_usize 0.09375 | ||
+ | shadow_mask_vsize 0.109375 | ||
+ | curvature 0.0 | ||
+ | pincushion 0.02 | ||
+ | scanline_alpha 1.0 | ||
+ | scanline_size 1.0 | ||
+ | scanline_height 1.0 | ||
+ | scanline_bright_scale 1.7 | ||
+ | scanline_bright_offset 0.0 | ||
+ | scanline_jitter 0.05 | ||
+ | defocus 0.0,0.0 | ||
+ | converge_x 0.2,0.0,0.0 | ||
+ | converge_y 0.0,0.0,0.0 | ||
+ | radial_converge_x 0.2,0.0,0.0 | ||
+ | radial_converge_y 0.0,0.0,0.0 | ||
+ | red_ratio 0.85,0.15,0.0 | ||
+ | grn_ratio -0.1,1.1,0.0 | ||
+ | blu_ratio -0.075,0.0,1.075 | ||
+ | saturation 1.0 | ||
+ | offset -0.15,-0.18,-0.18 | ||
+ | scale 1.15,1.18,1.18 | ||
+ | power 1.1,0.9,0.7 | ||
+ | floor 0.01,0.0,0.01 | ||
+ | phosphor_life 0.0,0.0,0.0 | ||
+ | waitvsync 1 | ||
+ | raster_bloom_scale 0.1 | ||
+ | triplebuffer 1 | ||
+ | |||
+ | # '86: | ||
+ | red_ratio 0.925,0.075,0.0 | ||
+ | grn_ratio -0.1,1.1,0.0 | ||
+ | blu_ratio -0.075,0.0,1.075 | ||
+ | offset -0.4,-0.42,-0.45 | ||
+ | scale 1.4,1.42,1.45 | ||
+ | power 0.9,0.75,0.6 | ||
+ | |||
+ | # '91: | ||
+ | #red_ratio 0.85,0.15,0.0 | ||
+ | #grn_ratio -0.1,1.1,0.0 | ||
+ | #blu_ratio -0.075,0.0,1.075 | ||
+ | #offset -0.15,-0.18,-0.18 | ||
+ | #scale 1.15,1.18,1.18 | ||
+ | #power 1.1,0.95,0.8 | ||
+ | </pre> |
Latest revision as of 16:18, 3 June 2015
HLSL "1980s" CRT shader in MESS
mame.ini
skip_gameinfo 1 # from http://shmups.system11.org/viewtopic.php?f=6&t=45026&start=240 # DIRECT3D POST-PROCESSING OPTIONS # hlsl_enable 1 hlslpath hlsl hlsl_ini_read 0 hlsl_ini_write 0 hlslini %g hlsl_prescale_x 0 hlsl_prescale_y 0 hlsl_preset -1 hlsl_write hlsl_snap_width 1024 hlsl_snap_height 768 shadow_mask_alpha 0.15 shadow_mask_texture aperture.png shadow_mask_x_count 320 shadow_mask_y_count 240 shadow_mask_usize 0.09375 shadow_mask_vsize 0.109375 curvature 0.0 pincushion 0.02 scanline_alpha 1.0 scanline_size 1.0 scanline_height 1.0 scanline_bright_scale 1.7 scanline_bright_offset 0.0 scanline_jitter 0.05 defocus 0.0,0.0 converge_x 0.2,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.2,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 0.85,0.15,0.0 grn_ratio -0.1,1.1,0.0 blu_ratio -0.075,0.0,1.075 saturation 1.0 offset -0.15,-0.18,-0.18 scale 1.15,1.18,1.18 power 1.1,0.9,0.7 floor 0.01,0.0,0.01 phosphor_life 0.0,0.0,0.0 waitvsync 1 raster_bloom_scale 0.1 triplebuffer 1 # '86: red_ratio 0.925,0.075,0.0 grn_ratio -0.1,1.1,0.0 blu_ratio -0.075,0.0,1.075 offset -0.4,-0.42,-0.45 scale 1.4,1.42,1.45 power 0.9,0.75,0.6 # '91: #red_ratio 0.85,0.15,0.0 #grn_ratio -0.1,1.1,0.0 #blu_ratio -0.075,0.0,1.075 #offset -0.15,-0.18,-0.18 #scale 1.15,1.18,1.18 #power 1.1,0.95,0.8
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 16:56, 22 July 2013 | 373 × 230 (85 KB) | Morn (Talk | contribs) | HLSL "1980s" CRT shader in MESS |
- You cannot overwrite this file.
File usage
The following page links to this file: