Difference between revisions of "Mastertronic"

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Formed in 1983, Mastertronic established itself as a one of the premier budget software houses of the 8-bit era, producing games for the CPC as well as its main competitors the [[ZX Spectrum]] and [[Commodore 64]].
 
Formed in 1983, Mastertronic established itself as a one of the premier budget software houses of the 8-bit era, producing games for the CPC as well as its main competitors the [[ZX Spectrum]] and [[Commodore 64]].
 +
  
 
Mastertronic identified a gap in the market for low cost games (originally retailing for £1.99 in the United Kingdom, 9,95 DM (= 5,09€) in Germany & $9.99 in Australia) and as well as producing titles for 'The Big 3' specialised in releasing original games for some of the lesser served systems like the BBC Electron and Commodore C16.
 
Mastertronic identified a gap in the market for low cost games (originally retailing for £1.99 in the United Kingdom, 9,95 DM (= 5,09€) in Germany & $9.99 in Australia) and as well as producing titles for 'The Big 3' specialised in releasing original games for some of the lesser served systems like the BBC Electron and Commodore C16.
 +
  
 
Mastertronic paved the way for companies like [[Alternative Software]] and [[Codemasters]] to follow in their stead (and in fact published [[The Darling Brothers]] first game - the C64 only BMX Racers).
 
Mastertronic paved the way for companies like [[Alternative Software]] and [[Codemasters]] to follow in their stead (and in fact published [[The Darling Brothers]] first game - the C64 only BMX Racers).
 +
  
 
Success allowed the company to expand and as well as their self-titled orginal label, they were soon releasing games under their offshoot labels most notably '''M.A.D.''' (Mastertronic Added Dimension) which retailed at a slightly higher price than the basic line.
 
Success allowed the company to expand and as well as their self-titled orginal label, they were soon releasing games under their offshoot labels most notably '''M.A.D.''' (Mastertronic Added Dimension) which retailed at a slightly higher price than the basic line.
 +
  
 
As well as M.A.D., Mastertronic also ran the shortlived '''Entertainment USA''' and '''Bulldog''' labels designed to showcase the best in American and British releases respectively.
 
As well as M.A.D., Mastertronic also ran the shortlived '''Entertainment USA''' and '''Bulldog''' labels designed to showcase the best in American and British releases respectively.
 +
  
 
Mastertronic continued to grow and in 1988 acquired the Australian software outfit [[Melbourne House]].  Keeping the label name alive, Mastertronic used the Melbourne House moniker to enter the full price software market. Around the same time, Mastertonic launched '''Ricochet''' a re-release label that they used to re-market games from publishers such as the afore-mentioned Melbourne House, [[Gargoyle]], [[Hewson]], [[Ultimate]] and [[Activision]].  
 
Mastertronic continued to grow and in 1988 acquired the Australian software outfit [[Melbourne House]].  Keeping the label name alive, Mastertronic used the Melbourne House moniker to enter the full price software market. Around the same time, Mastertonic launched '''Ricochet''' a re-release label that they used to re-market games from publishers such as the afore-mentioned Melbourne House, [[Gargoyle]], [[Hewson]], [[Ultimate]] and [[Activision]].  
 +
  
 
With great expansion comes great risk and as the budget market became saturated Mastertronic's position as the leading light began to wane.  Several big projects for the group (including an attempt to enter the arcade market) proved to be finacially challenging.  Thanks, however, to being able to secure the distribution rights to Sega's [[Master System]] console in the UK, France and Germany, the company remained a viable acquisition.  Spotting an opportunity to expand, Richard Branson's [[Virgin Games]] bought a controlling interest in Mastertronic, eventually merging the two companies into '''Virgin Mastertronic'''.
 
With great expansion comes great risk and as the budget market became saturated Mastertronic's position as the leading light began to wane.  Several big projects for the group (including an attempt to enter the arcade market) proved to be finacially challenging.  Thanks, however, to being able to secure the distribution rights to Sega's [[Master System]] console in the UK, France and Germany, the company remained a viable acquisition.  Spotting an opportunity to expand, Richard Branson's [[Virgin Games]] bought a controlling interest in Mastertronic, eventually merging the two companies into '''Virgin Mastertronic'''.
 +
  
 
Two final labels appeared bearing the Mastertronic name after the merger '''Mastertronic Plus''' and '''Tronix'''.  These were used for original and re-release budget titles while Melbourne House was finally retired in favour of Virgin Mastertronic's self titled label.
 
Two final labels appeared bearing the Mastertronic name after the merger '''Mastertronic Plus''' and '''Tronix'''.  These were used for original and re-release budget titles while Melbourne House was finally retired in favour of Virgin Mastertronic's self titled label.

Revision as of 05:15, 23 July 2014

History

Formed in 1983, Mastertronic established itself as a one of the premier budget software houses of the 8-bit era, producing games for the CPC as well as its main competitors the ZX Spectrum and Commodore 64.


Mastertronic identified a gap in the market for low cost games (originally retailing for £1.99 in the United Kingdom, 9,95 DM (= 5,09€) in Germany & $9.99 in Australia) and as well as producing titles for 'The Big 3' specialised in releasing original games for some of the lesser served systems like the BBC Electron and Commodore C16.


Mastertronic paved the way for companies like Alternative Software and Codemasters to follow in their stead (and in fact published The Darling Brothers first game - the C64 only BMX Racers).


Success allowed the company to expand and as well as their self-titled orginal label, they were soon releasing games under their offshoot labels most notably M.A.D. (Mastertronic Added Dimension) which retailed at a slightly higher price than the basic line.


As well as M.A.D., Mastertronic also ran the shortlived Entertainment USA and Bulldog labels designed to showcase the best in American and British releases respectively.


Mastertronic continued to grow and in 1988 acquired the Australian software outfit Melbourne House. Keeping the label name alive, Mastertronic used the Melbourne House moniker to enter the full price software market. Around the same time, Mastertonic launched Ricochet a re-release label that they used to re-market games from publishers such as the afore-mentioned Melbourne House, Gargoyle, Hewson, Ultimate and Activision.


With great expansion comes great risk and as the budget market became saturated Mastertronic's position as the leading light began to wane. Several big projects for the group (including an attempt to enter the arcade market) proved to be finacially challenging. Thanks, however, to being able to secure the distribution rights to Sega's Master System console in the UK, France and Germany, the company remained a viable acquisition. Spotting an opportunity to expand, Richard Branson's Virgin Games bought a controlling interest in Mastertronic, eventually merging the two companies into Virgin Mastertronic.


Two final labels appeared bearing the Mastertronic name after the merger Mastertronic Plus and Tronix. These were used for original and re-release budget titles while Melbourne House was finally retired in favour of Virgin Mastertronic's self titled label.

Releases

Please also see Melbourne House and Virgin Games for details of games released under those guises after they joined the Mastertronic family.

Mastertronic

M.A.D.

Entertainment USA

Bulldog

Ricochet

Virgin Mastertronic

Mastertronic Plus

Tronix