Difference between revisions of "Wolfenstrad"
From CPCWiki - THE Amstrad CPC encyclopedia!
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Demo by [[Optimus]] with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly. | Demo by [[Optimus]] with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly. | ||
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+ | == Pictures == | ||
<gallery caption="Wolfenstrad screen" > | <gallery caption="Wolfenstrad screen" > | ||
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image:wolfenstrad screen 7.png| | image:wolfenstrad screen 7.png| | ||
</gallery> | </gallery> | ||
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+ | == Links == | ||
Page at [http://pouet.net/prod.php?which=58887 Pouet.net] | Page at [http://pouet.net/prod.php?which=58887 Pouet.net] | ||
[[Category:Demos 2012]] | [[Category:Demos 2012]] |
Revision as of 06:19, 20 March 2012
Demo by Optimus with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.
Pictures
Links
Page at Pouet.net