Difference between revisions of "Arcade Ports"

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(Konami)
(Konami)
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== Konami  ==
 
== Konami  ==
  
*Asterix &lt;-- [[Asterix and the Magic Cauldron]] ([[Melbourne House]] - 1987) <br>
+
*Asterix &lt;-- [[Asterix and the Magic Cauldron]] ([[Melbourne House]] - 1987) *first at Computer<br>  
*[[Combat School]] ([[Ocean]] -1987)<br>
+
*[[Combat School]] ([[Ocean]] -1987)<br>  
*Frogger --&gt; [[Froggy]] ([[R &amp; B Marketing]] - 1985)<br>
+
*Frogger --&gt; [[Froggy]] ([[R & B Marketing]] - 1985)<br>  
 
*[[Green Beret]] ([[Ocean|Imagine]] - 1986)  
 
*[[Green Beret]] ([[Ocean|Imagine]] - 1986)  
*[[Gryzor]] ([[Ocean]] - 1987)<br>
+
*[[Gryzor]] ([[Ocean]] - 1987)<br>  
*Hyper Olympic=Track &amp; Field --&gt; [[Daley Thompson's Decathlon]] ([[Ocean]] - 1985)<br>
+
*Hyper Olympic=Track &amp; Field --&gt; [[Daley Thompson's Decathlon]] ([[Ocean]] - 1985)<br>  
 
*[[Hyper Sports]] ([[Ocean|Imagine]] - 1985)  
 
*[[Hyper Sports]] ([[Ocean|Imagine]] - 1985)  
 
*[[Jackal]] ([[Konami]] - 1987)  
 
*[[Jackal]] ([[Konami]] - 1987)  
*[[Jail Break]] ([[Konami]] - 1986)<br>
+
*[[Jail Break]] ([[Konami]] - 1986)<br>  
 
*Loco-Motion --&gt; [[Locomotion]] (Mastertronic - 1985)  
 
*Loco-Motion --&gt; [[Locomotion]] (Mastertronic - 1985)  
 
*[[Mikie]] ([[Ocean|Imagine]] - 1986)  
 
*[[Mikie]] ([[Ocean|Imagine]] - 1986)  
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*Nemesis 2 = [[Salamander]] ([[Imagine]] - 1988)  
 
*Nemesis 2 = [[Salamander]] ([[Imagine]] - 1988)  
 
*[[Ping-Pong]] ([[Ocean|Imagine]] - 1986)  
 
*[[Ping-Pong]] ([[Ocean|Imagine]] - 1986)  
*Pooyan --&gt; [[Jungle Jane]] ([[Bug-Byte]] - 1986)<br>
+
*Pooyan --&gt; [[Jungle Jane]] ([[Bug-Byte]] - 1986)<br>  
 
*[[Shao Lin's Road]] ([[The Edge]] - 1986)<br>  
 
*[[Shao Lin's Road]] ([[The Edge]] - 1986)<br>  
*Super Cobra --&gt; [[Killer Cobra]] ([[Mastertronic]] - 1987)<br>
+
*Super Cobra --&gt; [[Killer Cobra]] ([[Mastertronic]] - 1987)<br>  
 
*[[Teenage Mutant Hero Turtles (2) - The Coin Op]] ([[Probe]]/[[ImageWorks]]-[[Mirrorsoft]] - 1991)<br>  
 
*[[Teenage Mutant Hero Turtles (2) - The Coin Op]] ([[Probe]]/[[ImageWorks]]-[[Mirrorsoft]] - 1991)<br>  
*[[Typhoon]] (Imagine - 1988)<br>
+
*[[Typhoon]] (Imagine - 1988)<br>  
*[[Wec Le Mans]] (imagine - 1988)<br>
+
*[[Wec Le Mans]] (imagine - 1988)<br>  
 
*[[Yie Ar Kung-Fu]] ([[Ocean|Imagine]] - 1985)
 
*[[Yie Ar Kung-Fu]] ([[Ocean|Imagine]] - 1985)
  

Revision as of 18:45, 19 April 2011

As is fitting for the golden age of arcade games, a large portion of the CPC range was made up of conversions of one classic coin-op or another. The major British based software houses of the time would bid for some of the biggest arcade games of the time and a number of key relationships between arcade game manufacturers and companies were established.

The theory, of course, was that kids would develop a taste for these high spec games at their local arcade and consequently go home and pester mum and dad for either more money to play the game that little bit longer or demand a version that they could play at home - although a more expensive short term investment, buying the right arcade conversion could prove to be a better long term prospect for the prudent household!

The following games were ported onto the CPC and have been split into groupings based on their original arcade developer:

Atari

Capcom

Century Communications

Data East

IREM

Jaleco

Konami

Leland

Midway

Namco

Nintendo

Sega

Taito

Technos

Tecmo

Tehkan

Universal Co.

Williams Electronics