Difference between revisions of "Amstrad computing"

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== Information ==
 
== Information ==
 +
{|{{Prettytable|width: 700px; font-size: 2em;}}
  
* Title   : Amstrad Computing
+
|Title:|| '''Amstrad Computing'''
 +
|-
 +
|Authors:|| Ian Sinclair
 +
|-
 +
|Publisher:|| [[Granada Publishing]]
 +
|-
 +
|Publisher:|| [[Collins]]
 +
|-
 +
|Year:|| 1984
 +
|-
 +
|Pages:|| 208
 +
|-
 +
|ISBN:|| '''0-246-12665-5''' ( on Granada Publishing )
 +
|-
 +
|ISBN:|| '''0-00-383120-5''' ( on Collins )
 +
|-
 +
|}
  
* Authors  : Ian Sinclair
+
== Contents ==
  
* Publiser : Granada Publishing
+
<pre>
  
* Year    : 1984
+
Preface
  
* Pages    : 208
+
01. Setting up the CPC464.
 +
02. Putting It All On The Screen.
 +
03. A Few Variations.
 +
04. Repeating Yourself.
 +
05. String and Other Things.
 +
06. Menus, Subroutines and Programs.
 +
07. Cassette Data Filing.
 +
08. Windows and Other Effects.
 +
09. Starting Graphics.
 +
10. Guide to Greater Graphics.
 +
11. Sounding Out the CPC464.
  
* ISBN    : '''0-00-383120-5''' - '''0-00-383120-5'''
+
Appendix A: Editing.
 +
Appendix B: Printing.
 +
Appendix C: KEY Antics.
 +
Appendix D: Error Trapping.
  
== Contents ==
 
 
<pre>
 
Preface
 
1. Setting up the CPC464
 
2. Putting It All On The Screen
 
3. A Few Variations
 
4. Repeating Yourself
 
5. String and Other Things
 
6. Menus, Subroutines and Programs
 
7. Cassette Data Filing
 
8. Windows and Other Effects
 
9. Starting Graphics
 
10. Guide to Greater Graphics
 
11. Sounding Out the CPC464
 
Appendix A: Editing
 
Appendix B: Printing
 
Appendix C: KEY Antics
 
Appendix D: Error Trapping
 
 
Index
 
Index
 +
 
</pre>
 
</pre>
  
[[Category:Books]]
+
[[Category:Books]] [[Category:Book cover]]

Latest revision as of 18:06, 17 December 2010

Frontpage


A introduction to the Amstrad CPC464


Information

Title: Amstrad Computing
Authors: Ian Sinclair
Publisher: Granada Publishing
Publisher: Collins
Year: 1984
Pages: 208
ISBN: 0-246-12665-5 ( on Granada Publishing )
ISBN: 0-00-383120-5 ( on Collins )

Contents


Preface

01. Setting up the CPC464.
02. Putting It All On The Screen.
03. A Few Variations.
04. Repeating Yourself.
05. String and Other Things.
06. Menus, Subroutines and Programs.
07. Cassette Data Filing.
08. Windows and Other Effects.
09. Starting Graphics.
10. Guide to Greater Graphics.
11. Sounding Out the CPC464.

Appendix A: Editing.
Appendix B: Printing.
Appendix C: KEY Antics.
Appendix D: Error Trapping.

Index