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Speccy Port

71 bytes added, 01:48, 18 June 2010
/* Rushed and Lazy */
Probably achieved by using the almost exact Speccy code and emulating the Speccy specificities (Attributes) on CPC.
It is to notice that it wasn't especially the Programmer's fault, the Game Companies were ordering them to do so... Coders weren't "lazy", it was the Company investment which was lasy...
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