Difference between revisions of "APB"

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{| align="right" valign="top"
 
{| align="right" valign="top"
 
|{{Infobox Game
 
|{{Infobox Game
|Image = [[Image:Living_Daylights_Title.png‎|center|300px|Titlescreen of the game]]
+
|Image = [[Image:APB_Cover.jpg‎|center|300px|Cover Scan]]
 
|Developer = [[Walking Circles]]
 
|Developer = [[Walking Circles]]
 
|Publisher = [[Domark]]
 
|Publisher = [[Domark]]
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Domark's second bite at the James Bond cherry, 'The Living Daylights' is very loosely based on the events of the movie of the same name.
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A conversion of the hit 1987 arcade coin-op, APB is a fast and fun precursor of the Grand Theft Auto series - the major difference being that you are on the side of the law.
  
 
== Description ==
 
== Description ==
  
After Bond helps Russian officer Georgi Koskov make a daring defection to the West, the intelligence community is shocked when Koskov is abducted from his remote hiding place. Bond leaps into action, following a trail that leads to the gorgeous Kara, who plays Bond as easily as she plays her Stradivari cello. As they unravel a complex weapons scheme with global implications, they are forced into hair-raising chases, a riveting jailbreak and an epic battle in the Afghanistan desert with tanks, airplanes and a legion of freedom fighters on horseback.
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APB - All Points Bulletin. Put your foot on the gas and let rip as you roar through the streets of the city in a series of hilarious and wild car chases.  
  
The game takes place over eight levels, each depicting different scenes and locations from the movie.
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You play the role of Officer Bob, a tough Cop in this challenging cartoon-style game, whose job is to patrol the streets of the city and apprehend various
 +
criminals in your trusty Police Car.
 +
 
 +
Each day you are given a quota of offenders who must be apprehended before the day is out in order to get a salary bonus and keep your job. These include litter louts, drunks and hitch-hikers. At times you'll receive an All Points Bulletin on a particularly dangerous villain who must be tracked down and arrested.
 +
 
 +
Should you catch Sid Sniper, Freddy Freak or any of the other master criminals, you must return them to the station for 'questioning'. If they confess, you can forget about your quota for the rest of the day. However, wringing a confession out of them is not that easy, and you must be through before the Chief comes in. Waggle the joystick left and right as quickly as you can - a grid shows how fast you're going and how close the criminal is to confessing.
 +
 
 +
To arrest an offender, you must position the Steering Wheel Cursor over their car and switch on the siren. Continue to hold down the fire button for as long as you need the siren. Some criminals may ignore you the first few times you signal them to stop, depending on the severity of their crime. As the game progresses you can obtain a gun and shoot their cars; but don't hit any innocent bystanders. APB offenders must be rammed off the road and will not give themselves up without a fight.
 +
 
 +
If you collide with a vehicle while the siren is off, crash too hard or injure an innocent party, you'll get a Demerit point. You'll also get a Demerit for
 +
every offender you do not catch on your quota. Collect too many Demerits and you'll be fired.
  
 
== Ratings ==
 
== Ratings ==
  
Although felt to be an improvement on the previous James Bond game and certainly enjoyed by [[Amstrad Action]] reviewer [[Bob Wade]], he critcised the fact that it was impossible to avoid the attacks of some enemies and that this is undermined the element of skill required to play the game.  This was echoed in the second opinion for the game which felt that "Control can be frustrating, spoiling the otherwise lovely animation of Bond."
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The multi-load aspect of the tape version of APB brought the game in for a bit of an [[Amstrad Action]] pasting!  Reviewer [[Trenton Webb]] felt that "On tape this non-sequential game is ponderous and irksomeTo make matters worse even the "pretties" - the beatings up - require a rewind and search before you can play on... on disk, APB is both playable and amusing.  On tape the novelty soon wears off."
  
[[Computing with the Amstrad]] felt that "more variety could have made it a very good game.  As it is, it's a lot better than expected, certainly good graphically but only averagely playable.
 
  
 
{|{{Prettytable|width: 700px; font-size: 2em;}}
 
{|{{Prettytable|width: 700px; font-size: 2em;}}
|AA:|| [http://cpcoxygen.fxwebdevelopment.com/aa_depot/024JS.html Issue 24 (Sep '87)]|| Page 54-55|| 68%
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|AA:|| [http://cpcoxygen.fxwebdevelopment.com/aa_depot/050JS.html (Nov '89)]|| Page 43|| 60%
|-
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|CWTA:||  Issue 33 (Sep '87)|| Page 12|| 60%
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|-
 
|-
 
|}
 
|}
  
 
== Solution ==
 
== Solution ==
 
 
None
 
None
  
 
== Cheats ==
 
== Cheats ==
http://www.cpcwiki.eu/index.php?title=APB&action=submit
 
 
None
 
None
  
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<gallery>
 
<gallery>
Image:Living_Daylights_1.png | In-game 1
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Image:APB_title.png | Title Screen
Image:Living_Daylights_2.png | In-game 2
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Image:APB_1.png | In-game 1
Image:Living_Daylights_3.png | In-game 3
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</gallery>
 
</gallery>
  

Revision as of 15:21, 4 May 2010

APB
Cover Scan
Developer Walking Circles
Company
Publisher Domark
Musician David Whittaker
Release 1989
Platform(s) CPC, Amiga, Atari Lynx, Atari ST, C64, ZX Spectrum
Genre Racing (Overhead)
OS
Game Modes 1 Player
Controls Keyboard Joystick
Media disk Cassette
Language Language:english
Information


A conversion of the hit 1987 arcade coin-op, APB is a fast and fun precursor of the Grand Theft Auto series - the major difference being that you are on the side of the law.

Description

APB - All Points Bulletin. Put your foot on the gas and let rip as you roar through the streets of the city in a series of hilarious and wild car chases.

You play the role of Officer Bob, a tough Cop in this challenging cartoon-style game, whose job is to patrol the streets of the city and apprehend various criminals in your trusty Police Car.

Each day you are given a quota of offenders who must be apprehended before the day is out in order to get a salary bonus and keep your job. These include litter louts, drunks and hitch-hikers. At times you'll receive an All Points Bulletin on a particularly dangerous villain who must be tracked down and arrested.

Should you catch Sid Sniper, Freddy Freak or any of the other master criminals, you must return them to the station for 'questioning'. If they confess, you can forget about your quota for the rest of the day. However, wringing a confession out of them is not that easy, and you must be through before the Chief comes in. Waggle the joystick left and right as quickly as you can - a grid shows how fast you're going and how close the criminal is to confessing.

To arrest an offender, you must position the Steering Wheel Cursor over their car and switch on the siren. Continue to hold down the fire button for as long as you need the siren. Some criminals may ignore you the first few times you signal them to stop, depending on the severity of their crime. As the game progresses you can obtain a gun and shoot their cars; but don't hit any innocent bystanders. APB offenders must be rammed off the road and will not give themselves up without a fight.

If you collide with a vehicle while the siren is off, crash too hard or injure an innocent party, you'll get a Demerit point. You'll also get a Demerit for every offender you do not catch on your quota. Collect too many Demerits and you'll be fired.

Ratings

The multi-load aspect of the tape version of APB brought the game in for a bit of an Amstrad Action pasting! Reviewer Trenton Webb felt that "On tape this non-sequential game is ponderous and irksome. To make matters worse even the "pretties" - the beatings up - require a rewind and search before you can play on... on disk, APB is both playable and amusing. On tape the novelty soon wears off."


AA: (Nov '89) Page 43 60%

Solution

None

Cheats

None

Screenshots

Videos

None

Weblinks