Difference between revisions of "Rick Dangerous 128+"
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Revision as of 08:18, 27 January 2010
Rick Dangerous 128+ is an extended version of Rick Dangerous for the Amstrad 6128+ with the aim to include extra PLUS features thanks to the extended memory.
Contents
Screenshots
Video
Presentation of the game {{#ev:youtube|lME6q6pV7Xs|300}}
Longplay {{#ev:youtube|sg6ikiz2SAk|300}} {{#ev:youtube|6HaL53nb9jc|300}} {{#ev:youtube|O9Edpwtde1I|300}} {{#ev:youtube|saIpjwiy7sM|300}}
Thanks to Axelino and Xyphoe for those.
Features
- the famous digitised 'Whhhaaa' sample at 15Khz !
- Full levels from 16bits versions (special THX to bigorno)
- Cutscenes with graphics from the Amiga version
- Musics from the Atari ST version
- Redone tiles and sprites, additionnal artwork.
- And many, many surprises...
Team
- Fano : Main code and additionnal graphics
- BDC-Iron : Intro code and graphics
- MacDeath : Ingame graphics
Special Thanks
- Bigorno.net [1] : 16bits levels and Xrick source code
- Rick Dangerous Resurrected [2] : Rick Dangerous ressources
- Targhan from Arkos : FDC tools code
- MetalBrain : Exomizer cruncher code
- Madram from Overlanders : AYC player code
- Fkey : YM cruncher
Original Team
(infos taken from Wikipedia's french page)
- Programm, conception : Simon Phipps
- Graphics : Simon Phipps, Terry Lloyd
- Music : Dave Pridmore
- Level Design : Rob Toone, Bob Churchill
- Programmation Amstrad & Spectrum : Dave Pridmore
- Programmation C64 : Stu Gregg
Download and links
Release date : December 24th 2009
Media:Rick1_1.DSK Version 1.1
January 10th 2010 release : Add a fix for B drive , keyboard layout for lefty players and quickstart from paddle buttons.
Misc
Funny advertising