Difference between revisions of "ACU August 1986 - Type-ins"
From CPCWiki - THE Amstrad CPC encyclopedia!
Line 15: | Line 15: | ||
In the enhanced version, missiles and fuel are now replenished every 100 points until 500 points are reached.<br/><br/> | In the enhanced version, missiles and fuel are now replenished every 100 points until 500 points are reached.<br/><br/> | ||
<gallery widths="384px" heights="270px" perrow="2"> | <gallery widths="384px" heights="270px" perrow="2"> | ||
− | image: | + | image:acu8608intercep4.png|Loading screen from Enhanced Version |
− | image: | + | image:acu8608intercep1.png |
− | image: | + | image:acu8608intercep2.png |
− | image: | + | image:acu8608intercep3.png |
</gallery> | </gallery> | ||
[[Category:Type Ins]] | [[Category:Type Ins]] |
Latest revision as of 08:36, 7 January 2010
Return to ACU Type-Ins
Contents
Downloads
Disk Image
Disk Image (enhanced version by "CP/M User")
Cover Image
Interceptor
To run Interceptor, type:
RUN"INTERCEP.TOR"
To run the enhanced version, type:
RUN"DISC"
Interceptor is a game resembling a simple version of G-LOC.
CP/M User has spiced it up by adding a very nice loading screen, improving the gameplay, and speeding up the code.
In the enhanced version, missiles and fuel are now replenished every 100 points until 500 points are reached.