Difference between revisions of "3D-Maze"
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The aim was to then change as much of the original game to machine code. | The aim was to then change as much of the original game to machine code. | ||
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+ | == Information == | ||
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+ | {|{{Prettytable|width: 700px; font-size: 2em;}} | ||
+ | |Title:|| '''3D-Maze''' | ||
+ | |- | ||
+ | |Company:|| [[Nigel Sharp]],[[Nreive]] | ||
+ | |- | ||
+ | |Type:|| Maze | ||
+ | |- | ||
+ | |Year:|| 1985, 2009 | ||
+ | |- | ||
+ | |} | ||
== Screen shots == | == Screen shots == |
Revision as of 10:21, 14 December 2009
The completion of a 24-year dream of writing a machine code program for the Amstrad.
3D-Maze is a conversion of Nigel Sharp's 1985 3D-Maze type-in game (Amstrad Computer User, October 1985).
3D-Maze was initially written in BASIC but was rewritten using the ccz80 compiler.
The aim was to then change as much of the original game to machine code.
Information
Title: | 3D-Maze |
Company: | Nigel Sharp,Nreive |
Type: | Maze |
Year: | 1985, 2009 |
Screen shots
Download
DSK containing the original BASIC game and the new optimized C / ASM version