Difference between revisions of "3D-Maze"

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Revision as of 10:13, 14 December 2009

The completion of a 24-year dream of writing a machine code program for the Amstrad.

3D-Maze is a conversion of Nigel Sharp's 1985 3D-Maze type-in game (Amstrad Computer User, October 1985).

3D-Maze was initially written in BASIC but was rewritten using the ccz80 compiler.

The aim was to then change as much of the original game to machine code.

Screen shots

Download

File:3d-maze.zip