Difference between revisions of "3D-Maze"
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Revision as of 10:13, 14 December 2009
The completion of a 24-year dream of writing a machine code program for the Amstrad.
3D-Maze is a conversion of Nigel Sharp's 1985 3D-Maze type-in game (Amstrad Computer User, October 1985).
3D-Maze was initially written in BASIC but was rewritten using the ccz80 compiler.
The aim was to then change as much of the original game to machine code.