Difference between revisions of "Spellbound Dizzy"

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Revision as of 16:56, 21 April 2008

(Actual Amstrad screenshot)

Release Information

Title: Dizzy VI - Spellbound Dizzy
Format: Amstrad CPC, Spectrum, Commodore 64, Amiga, Atari ST, PC DOS
Release date: December 1990
Publisher: Codemasters
Yolkfolk info page: http://www.yolkfolkserver.co.uk/sbdizzy.htm
DSK download: ftp://ftp.nvg.unit.no/pub/cpc/games/adventur/graphic/spelldiz.zip

The Story

The BIGGEST and BEST Dizzy game yet!.

Over 100 AMAZING screens of cartoon FUN! Go SCUBA DIVING! Take a WILD RIDE underground! Save the YOLK FOLK!.

Troubles afoot for Dizzy in his BIGGEST and BEST adventure yet!.

Meet Dizzy's magical chum THEO, the wizard with a plethora of POWERFUL POTIONS!.

Dozy, Dylan, Dora, Daisy and Grand Dizzy - the YOLK FOLK - are all here too and they're in HOT WATER this time!.

Help Dizzy SAVE THEIR SHELLS before they end up HARD BOILED!.

Dizzys been visiting his local friendly Wizard Theo.

Now Theo, who may be a dab hand in the waving of wands area, is not much cop at the filing-things-away-neatly department and he's left his book of Really Powerful Spells lying round in his laboratory.

What's more, the book's been left open at the page headed A Really, Really Powerful Spell (That Shouldn't Be Read Out Loud).

Whether Dizzy actually read the heading is not known but - yikes! - he said the spell and it's caused a catastrophe: Dizzy spirited all his Yolk Folk chums and Wizard Theo into the underworld! Cripes!.

There's only one course of action open to the brave little hero: read the spell again and spirit himself into the underworld to save his rotund group of pals!