Difference between revisions of "User:Reidrac"
From CPCWiki - THE Amstrad CPC encyclopedia!
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My Name is Juan J. Martínez, a Spaniard currently based in the UK. I started my career on IT thanks to the 8-bit home computers of the 80s: ZX Spectrum +2A (at home) and CPC 6128 (at school). | My Name is Juan J. Martínez, a Spaniard currently based in the UK. I started my career on IT thanks to the 8-bit home computers of the 80s: ZX Spectrum +2A (at home) and CPC 6128 (at school). | ||
− | In my free time I like to make games for fun, and at some point in 2014 I decided to go back to my roots and started making games for the ZX Spectrum and the Amstrad CPC. | + | In my free time I like to make games for fun, and at some point in 2014 I decided to go back to my roots and started making games for the ZX Spectrum and the Amstrad CPC (later Commodore 64 and MSX). |
I cross-develop from Linux in a mixture of C and ASM, with custom tooling in Python. | I cross-develop from Linux in a mixture of C and ASM, with custom tooling in Python. | ||
Line 9: | Line 9: | ||
I may not keep this page updated, so be sure to double check [https://www.usebox.net/ usebox.net]. | I may not keep this page updated, so be sure to double check [https://www.usebox.net/ usebox.net]. | ||
− | == | + | == Game Releases in 2024 == |
− | * [ | + | * [https://www.usebox.net/jjm/heart-of-salamanderland/ The Heart of Salamanderland] |
− | * | + | |
+ | == Game Releases in 2022 == | ||
+ | * [https://www.usebox.net/jjm/hyperdrive/ Hyperdrive] | ||
+ | |||
+ | == Game Releases in 2020 == | ||
+ | * [https://www.usebox.net/jjm/brick-rick/ Brick Rick] | ||
+ | * [https://www.usebox.net/jjm/kitsunes-curse/ Kitsune's Curse] -- [https://git.usebox.net/kitsunes-curse/about/ the source code] | ||
+ | |||
+ | == Game Releases in 2018 == | ||
+ | * [https://www.usebox.net/jjm/dawn-of-kernel/ The Dawn of Kernel] | ||
+ | |||
+ | == Game Releases in 2016 == | ||
+ | * [https://www.usebox.net/jjm/magica/ Magica] | ||
+ | * [https://www.usebox.net/jjm/golden-tail/ Golden Tail] | ||
== Game Releases in 2015 == | == Game Releases in 2015 == | ||
− | * [https://www.usebox.net/jjm/return-of-traxtor-cpc/ The Return of Traxtor] | + | * [https://www.usebox.net/jjm/return-of-traxtor-cpc/ The Return of Traxtor] -- [https://github.com/reidrac/the-return-of-traxtor-cpc the source code] |
* [https://www.usebox.net/jjm/space-pest-control/ Space Pest Control] | * [https://www.usebox.net/jjm/space-pest-control/ Space Pest Control] | ||
+ | |||
+ | == Abandoned == | ||
+ | * Super Space Pest Control | ||
== Further information == | == Further information == | ||
* [http://www.cpcwiki.eu/forum/general-discussion/hello!-10986/msg108374/#msg108374 My introduction in the CPCWiki forum] | * [http://www.cpcwiki.eu/forum/general-discussion/hello!-10986/msg108374/#msg108374 My introduction in the CPCWiki forum] | ||
* [https://www.usebox.net/jjm/ My home page] | * [https://www.usebox.net/jjm/ My home page] | ||
− | * [ | + | * [https://www.cpc-power.com//index.php?page=staff&lenom=Juan%20Jose%20MARTINEZ My games in CPC-POWER] |
Latest revision as of 07:10, 17 May 2024
My Name is Juan J. Martínez, a Spaniard currently based in the UK. I started my career on IT thanks to the 8-bit home computers of the 80s: ZX Spectrum +2A (at home) and CPC 6128 (at school).
In my free time I like to make games for fun, and at some point in 2014 I decided to go back to my roots and started making games for the ZX Spectrum and the Amstrad CPC (later Commodore 64 and MSX).
I cross-develop from Linux in a mixture of C and ASM, with custom tooling in Python.
All my releases are freeware and © usebox.net (my own digital brand I guess).
I may not keep this page updated, so be sure to double check usebox.net.
Contents
Game Releases in 2024
Game Releases in 2022
Game Releases in 2020
Game Releases in 2018
Game Releases in 2016
Game Releases in 2015
Abandoned
- Super Space Pest Control