Difference between revisions of "Software Supporting PlayCity"

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(Open Tower Defense)
(Emulators)
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===JavaCPC===
 
===JavaCPC===
 
[[JavaCPC]] emulates sound part.
 
[[JavaCPC]] emulates sound part.
 +
 
===Caprice Forever===
 
===Caprice Forever===
 
Emulates PlayCity audio channels.
 
Emulates PlayCity audio channels.
 +
 
===CPCEC===
 
===CPCEC===
 
Preliminary PlayCity support, limited to the two extra PSG and the NMI trigger.
 
Preliminary PlayCity support, limited to the two extra PSG and the NMI trigger.
 +
 +
===SugarBox===
 +
Support added for the PlayCity.
 +
 
===ACE===
 
===ACE===
 
[[ACE]] emulates the PlayCity expansion card, providing dual YMZ294 PSG and Z84C30 CTC to the Amstrad CPC.
 
[[ACE]] emulates the PlayCity expansion card, providing dual YMZ294 PSG and Z84C30 CTC to the Amstrad CPC.
 
Includes support for vectorized interrupts, non maskable interrupt and CRTC cursor signal support.
 
Includes support for vectorized interrupts, non maskable interrupt and CRTC cursor signal support.
 +
 
===MAME===
 
===MAME===
 
[[MAME]] emulates the 2xYMZs and the CTC lets you set YMZs clock, NMIs and Cursor Interrupts. In this moment only lacks of the support of daisy chain setup to acknowledge IRQs for using the normal timer/counter interrupts.
 
[[MAME]] emulates the 2xYMZs and the CTC lets you set YMZs clock, NMIs and Cursor Interrupts. In this moment only lacks of the support of daisy chain setup to acknowledge IRQs for using the normal timer/counter interrupts.

Revision as of 17:35, 22 August 2023

Introduction

All the software that supports the PlayCity expansion board is listed in this page for giving it better visibility.

It's interesting to explain in a few sentences which features of the board the software is using and if you need to press any key or select a menu option to enable these special features. Of course, if the graphical side is improved, then don't be shy and add a few screenshots for catching the eye of future users of your software.

Emulators

JavaCPC

JavaCPC emulates sound part.

Caprice Forever

Emulates PlayCity audio channels.

CPCEC

Preliminary PlayCity support, limited to the two extra PSG and the NMI trigger.

SugarBox

Support added for the PlayCity.

ACE

ACE emulates the PlayCity expansion card, providing dual YMZ294 PSG and Z84C30 CTC to the Amstrad CPC. Includes support for vectorized interrupts, non maskable interrupt and CRTC cursor signal support.

MAME

MAME emulates the 2xYMZs and the CTC lets you set YMZs clock, NMIs and Cursor Interrupts. In this moment only lacks of the support of daisy chain setup to acknowledge IRQs for using the normal timer/counter interrupts.

Operating Systems

Firmware

There is software using the native CPC OS supporting the PlayCity (see below)

FutureOS

Space Chicken for FutureOS supports the PlayCity, that's an enhanced version of CyberChicken. FutureOS itself provides support for playing music and NMI handling. The configuration bytes tell if an PlayCity is connected.

SymbOS

Software for SymbOS exists which supports PlayCity (see below)

Games

Cyber Chicken

Cyber Chicken (aka Cyber Huhn) If Effects and Song are selected during the game the Effects will be redirected to the 2 YMZ chips of the PlayCity. {{#ev:youtube|0O7ejXpf1zM|300}}

Alcon 2020

Alcon 2020 The PlayCity extension is not required but recommended to hear the full 6 in-game audio channels

Open Tower Defense

Open Tower Defense 3 channels music for regular CPC and 6 channels music for PlayCity owners.

Demos

Bad Arnold

Bad Arnold needs a PlayCity card for the CPC, because it uses 6 channel sound. Also needs 1MB external RAM

The Demo-Scene International Anthem

the Demoscene International Anthem 9-channel slightly faster AY version

Music Tools

Arkos Tracker 2

Arkos Tracker music creation suite supports the PlayCity hardware

ReSeT #10

ReSeT #10 (File:Playcity examples.zip) is a music disk with a few PT3 Turbo Sound songs.

SymAmp

SymAmp for SymbOS (using the YMZ chips for playing 6 channel PT3 Turbosound modules){{#ev:youtube|B8-MoO1VJx4|300}}

Shining's PT3 player

http://www.cpcwiki.eu/forum/programming/playcity-6-channel-sound-(and-3-channel-music-and-3-channel-sfx)/msg92545/#msg92545