Difference between revisions of "CWTA Issue 23 - November 1986 - Type-Ins"

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(Created page with "The following listings were published in the November 1986 issue of ''Computing_with_the_Amstrad'': === Type-Ins === * Gunpowder Plot (Dak Long Lau) * Circle RSX (Roland...")
 
 
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Image:Circle23.png|<center>Circle RSX</center>
 
Image:Circle23.png|<center>Circle RSX</center>
 
Image:3dgraphics23.png|<center>3D Graphic</center>
 
Image:3dgraphics23.png|<center>3D Graphic</center>
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{{DEFAULTSORT:Computing With The Amstrad 1986-11 Type-Ins}}
 
{{DEFAULTSORT:Computing With The Amstrad 1986-11 Type-Ins}}
 
[[Category:Computing With The Amstrad Type-Ins]]
 
[[Category:Computing With The Amstrad Type-Ins]]
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[[Category:CWTA Type Ins]]
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[[Category:Type Ins]]
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[[Category:Locomotive BASIC games]]

Latest revision as of 07:23, 4 August 2020

The following listings were published in the November 1986 issue of Computing_with_the_Amstrad:

Type-Ins

  • Gunpowder Plot (Dak Long Lau)
  • Circle RSX (Roland A Waddilove)
  • 3D Graphic (Nigel Sharp)

Notes

  • For 3D Graphics the cube is controlled with cursor keys, 7 and 9 for rotation and copy and 8 zoom out/in

Download

Screenshots