Last modified on 3 January 2007, at 09:53

Games

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All-time top games

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Software Houses

Games Which use hardware tricks (on old generation cpcs)

Useful if you want to dissect games to work out how they did it.

Please move to somewhere more appropiate

Hardware Scrolling

  • R3 used to make an approximate byte lenght horizontal scroll (not really smooth)
  • R5 used to make smoother vertical scroll (1 line)
Title Year Vertical Horizontal R3 R5 Confirmed
Action Force No Yes No No
Anarchy No Yes No No
Axys Yes No No Yes
Builderland No Yes No No
FlySpy Yes Yes No No
Ghosts 'n' Goblins No Yes No No
Led Storm 1988 Yes No No Yes Yes
Legend of Kage Yes Yes Yes Yes
Le 5eme Axe 1985 Yes Yes No No
Mission Genocide Yes No No Yes
Monty Python's Flying Circus 1990 Yes Yes No No Yes
Octoplex 1989 Yes Yes No Yes(?) Yes
Prehistorik 2 1992 Yes Yes Yes Yes
Prohibition 1987 Yes Yes No No
Rick Dangerous 2 No Yes No No
Roland On the Ropes Yes Yes No No
Skatewars 1989 No Yes No Yes Yes
Stryker In The Crypt Of Trogan 1992 Yes Yes No No
Super Cauldron 1992 Yes Yes Yes Yes
Titan Yes Yes No No

Rupture

A technique to split the screen into more than one block vertically. (independant videoram offset) Used to hardware scroll one part of the screen while another is static.

Title Year Confirmed
Action Force
Dynamic Duo
Enlightenment: Druid 2
Grell and Falla
Octoplex 1989 Yes
Prehistorik 2 1992
Skatewars 1989 Yes
Snowstrike
Super Cauldron 1992
Turrican 1990 Yes
Usagi Yojimbo
Xyphoes Fantasy
Sol Negro(opera)